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authorUbitUmarov2015-10-20 19:00:26 +0100
committerUbitUmarov2015-10-20 19:00:26 +0100
commit0045398324debd035c6b3c362a82497852585807 (patch)
tree2fef86b777913a9cc0c1803cadb35b1e01663941 /OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
parent add axis locks to sop serializer. Now they are also saved to inventory (diff)
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move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte
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