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author | UbitUmarov | 2015-09-08 18:13:15 +0100 |
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committer | UbitUmarov | 2015-09-08 18:13:15 +0100 |
commit | ecc19698575a1d0705665f9551a8d69afcad1570 (patch) | |
tree | ae5db0cdc8e8d58acb7d6b043f28cdd122bba269 /OpenSim/Region/PhysicsModules/UbitOde/ODECharacter.cs | |
parent | opps my files? (diff) | |
download | opensim-SC-ecc19698575a1d0705665f9551a8d69afcad1570.zip opensim-SC-ecc19698575a1d0705665f9551a8d69afcad1570.tar.gz opensim-SC-ecc19698575a1d0705665f9551a8d69afcad1570.tar.bz2 opensim-SC-ecc19698575a1d0705665f9551a8d69afcad1570.tar.xz |
more on compile..
Diffstat (limited to 'OpenSim/Region/PhysicsModules/UbitOde/ODECharacter.cs')
-rw-r--r-- | OpenSim/Region/PhysicsModules/UbitOde/ODECharacter.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/UbitOde/ODECharacter.cs b/OpenSim/Region/PhysicsModules/UbitOde/ODECharacter.cs index e461dcd..0edc46f 100644 --- a/OpenSim/Region/PhysicsModules/UbitOde/ODECharacter.cs +++ b/OpenSim/Region/PhysicsModules/UbitOde/ODECharacter.cs | |||
@@ -138,7 +138,7 @@ namespace OpenSim.Region.PhysicsModules.UbitOde | |||
138 | ); | 138 | ); |
139 | // we do land collisions not ode | CollisionCategories.Land); | 139 | // we do land collisions not ode | CollisionCategories.Land); |
140 | public IntPtr Body = IntPtr.Zero; | 140 | public IntPtr Body = IntPtr.Zero; |
141 | private OdeScene _parent_scene; | 141 | private ODEScene _parent_scene; |
142 | private IntPtr capsule = IntPtr.Zero; | 142 | private IntPtr capsule = IntPtr.Zero; |
143 | public IntPtr collider = IntPtr.Zero; | 143 | public IntPtr collider = IntPtr.Zero; |
144 | 144 | ||
@@ -157,7 +157,7 @@ namespace OpenSim.Region.PhysicsModules.UbitOde | |||
157 | 157 | ||
158 | float mu; | 158 | float mu; |
159 | 159 | ||
160 | public OdeCharacter(uint localID, String avName, OdeScene parent_scene, Vector3 pos, Vector3 pSize, float pfeetOffset, float density, float walk_divisor, float rundivisor) | 160 | public OdeCharacter(uint localID, String avName, ODEScene parent_scene, Vector3 pos, Vector3 pSize, float pfeetOffset, float density, float walk_divisor, float rundivisor) |
161 | { | 161 | { |
162 | m_uuid = UUID.Random(); | 162 | m_uuid = UUID.Random(); |
163 | m_localID = localID; | 163 | m_localID = localID; |