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authorUbitUmarov2016-08-19 17:57:19 +0100
committerUbitUmarov2016-08-19 17:57:19 +0100
commite734d526fce393195355c964fef53c2eff95302e (patch)
tree85fcdbe01475db4331f995ed2e188c685d6403ef /OpenSim/Region/PhysicsModules/Meshing/Meshmerizer/Mesh.cs
parentfix updates resend by reEnqueing, that got broken down the line (diff)
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on object delete send a direct kill and a delayed one via updates queue, Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands
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