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author | Robert Adams | 2016-11-13 11:19:54 -0800 |
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committer | Robert Adams | 2016-11-13 11:19:54 -0800 |
commit | e13ff5a39233fd871e69f9ace23b4559cdfdcb7f (patch) | |
tree | a5e56577bb153a7dd481ee13571fabeb3e716b35 /OpenSim/Region/PhysicsModules/BulletS/BSShapeCollection.cs | |
parent | mantis 8055: fix default value of npc options (diff) | |
download | opensim-SC-e13ff5a39233fd871e69f9ace23b4559cdfdcb7f.zip opensim-SC-e13ff5a39233fd871e69f9ace23b4559cdfdcb7f.tar.gz opensim-SC-e13ff5a39233fd871e69f9ace23b4559cdfdcb7f.tar.bz2 opensim-SC-e13ff5a39233fd871e69f9ace23b4559cdfdcb7f.tar.xz |
BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
Now PhysicsActor.Velocity.set and PhysicsActor.SetMomentum do the same thing
of setting the instantanious avatar velocity. PhysicsActor.TargetVelocity
sets a velocity target and the movement motor is used to accelerate the'
avatar to that velocity.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/BulletS/BSShapeCollection.cs')
0 files changed, 0 insertions, 0 deletions