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authorUbitUmarov2018-10-28 14:43:14 +0000
committerUbitUmarov2018-10-28 14:43:14 +0000
commitcf33e0440a3cca2e6a4b164f513d0300916e86cb (patch)
treef32616b23eaf4a13b66f739c104bf57ea9df9d7c /OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
parentlet the syntax file include its id again (diff)
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reduce some threads priority
Diffstat (limited to 'OpenSim/Region/PhysicsModules/BulletS/BSScene.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/BulletS/BSScene.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs b/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
index fde7840..a53e2bc 100644
--- a/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
@@ -907,7 +907,6 @@ namespace OpenSim.Region.PhysicsModule.BulletS
907 907
908 public void BulletSPluginPhysicsThread() 908 public void BulletSPluginPhysicsThread()
909 { 909 {
910 Thread.CurrentThread.Priority = ThreadPriority.Highest;
911 m_updateWaitEvent = new ManualResetEvent(false); 910 m_updateWaitEvent = new ManualResetEvent(false);
912 911
913 while (m_initialized) 912 while (m_initialized)