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authorRobert Adams2017-09-03 17:15:27 -0700
committerRobert Adams2017-09-03 17:15:27 -0700
commitf348f7fa90cf4784e0e173c122594ecc145d3bb8 (patch)
treec9eaa6f51f9af16935e48a2130dc340d8a8fbcfb /OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs
parentBulletSim; Update BulletSim.dll's and so's for raycast. (diff)
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BulletSim: first version of raycast. Only single contact point and no
filtering.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs b/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs
index e1990ee..f085d70 100644
--- a/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs
@@ -790,8 +790,6 @@ public class BSPrim : BSPhysObject
790 public override OMV.Vector3 ForceVelocity { 790 public override OMV.Vector3 ForceVelocity {
791 get { return RawVelocity; } 791 get { return RawVelocity; }
792 set { 792 set {
793 PhysScene.AssertNotInSimulationTime("BSPrim.ForceVelocity");
794
795 RawVelocity = Util.ClampV(value, BSParam.MaxLinearVelocity); 793 RawVelocity = Util.ClampV(value, BSParam.MaxLinearVelocity);
796 if (PhysBody.HasPhysicalBody) 794 if (PhysBody.HasPhysicalBody)
797 { 795 {