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author | Robert Adams | 2019-03-06 10:29:46 -0800 |
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committer | Robert Adams | 2019-03-06 10:29:46 -0800 |
commit | 87c81b5172e98a31405d924cbdb4b7ef271f3c38 (patch) | |
tree | 166d533bb6ba3e6599a43a49113c1219ad44edff /OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs | |
parent | dont try to backup a object in the middle of possible multipack link (diff) | |
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BulletSim: Add delay to stationary check after adding force to Avatar.
Fix to Mantis 8496.
Add parameter [BulletSim] AvatarAddForceFrames.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs')
-rwxr-xr-x[-rw-r--r--] | OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs b/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs index 2ca7dbc..f971e59 100644..100755 --- a/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs | |||
@@ -701,7 +701,7 @@ public sealed class BSCharacter : BSPhysObject | |||
701 | } | 701 | } |
702 | if (m_moveActor != null) | 702 | if (m_moveActor != null) |
703 | { | 703 | { |
704 | m_moveActor.SuppressStationayCheckUntilLowVelocity(); | 704 | m_moveActor.SuppressStationayCheckUntilLowVelocity(BSParam.AvatarAddForceFrames); |
705 | } | 705 | } |
706 | }); | 706 | }); |
707 | } | 707 | } |