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author | Dan Lake | 2012-02-17 13:51:54 -0800 |
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committer | Dan Lake | 2012-02-17 13:51:54 -0800 |
commit | b313d16493b765c3981ef3d15b8919d376733df2 (patch) | |
tree | c1111d430dcf7ecbecc3fa82a01e4e9623c1b6bc /OpenSim/Region/Physics | |
parent | Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by A... (diff) | |
parent | Add new and updated script events (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index f15e81b..6f6ed7f 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -313,7 +313,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
313 | private bool GenerateCoordsAndFacesFromPrimMeshData( | 313 | private bool GenerateCoordsAndFacesFromPrimMeshData( |
314 | string primName, PrimitiveBaseShape primShape, Vector3 size, out List<Coord> coords, out List<Face> faces) | 314 | string primName, PrimitiveBaseShape primShape, Vector3 size, out List<Coord> coords, out List<Face> faces) |
315 | { | 315 | { |
316 | m_log.DebugFormat("[MESH]: experimental mesh proxy generation for {0}", primName); | 316 | // m_log.DebugFormat("[MESH]: experimental mesh proxy generation for {0}", primName); |
317 | 317 | ||
318 | coords = new List<Coord>(); | 318 | coords = new List<Coord>(); |
319 | faces = new List<Face>(); | 319 | faces = new List<Face>(); |
@@ -321,7 +321,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
321 | 321 | ||
322 | if (primShape.SculptData.Length <= 0) | 322 | if (primShape.SculptData.Length <= 0) |
323 | { | 323 | { |
324 | m_log.Error("[MESH]: asset data is zero length"); | 324 | m_log.ErrorFormat("[MESH]: asset data for {0} is zero length", primName); |
325 | return false; | 325 | return false; |
326 | } | 326 | } |
327 | 327 | ||