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author | Justin Clark-Casey (justincc) | 2011-08-01 06:15:02 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-08-01 06:15:02 +0100 |
commit | 6618948ff9b1e98b52f3067855ca1b05e7e36144 (patch) | |
tree | b3ef19012f0dff5d118e4c1f56731ed469324ea1 /OpenSim/Region/Physics | |
parent | minor: add note to RemovePrimThreadLocked() to the effect that it contrary to... (diff) | |
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refactor: centralize prim geom removal code from four places to one
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 63 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 24 |
3 files changed, 48 insertions, 43 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 3870411..04efc1d 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -86,6 +86,10 @@ namespace OpenSim.Region.Physics.Manager | |||
86 | 86 | ||
87 | public abstract void RemoveAvatar(PhysicsActor actor); | 87 | public abstract void RemoveAvatar(PhysicsActor actor); |
88 | 88 | ||
89 | /// <summary> | ||
90 | /// Remove a prim from the physics scene. | ||
91 | /// </summary> | ||
92 | /// <param name="prim"></param> | ||
89 | public abstract void RemovePrim(PhysicsActor prim); | 93 | public abstract void RemovePrim(PhysicsActor prim); |
90 | 94 | ||
91 | public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | 95 | public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 61408f0..e90df48 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -1352,7 +1352,7 @@ Console.WriteLine("ZProcessTaints for " + Name); | |||
1352 | } | 1352 | } |
1353 | 1353 | ||
1354 | /// <summary> | 1354 | /// <summary> |
1355 | /// Create a geometry for the given mesh/shape in the given target space. | 1355 | /// Create a geometry for the given mesh in the given target space. |
1356 | /// </summary> | 1356 | /// </summary> |
1357 | /// <param name="m_targetSpace"></param> | 1357 | /// <param name="m_targetSpace"></param> |
1358 | /// <param name="mesh">If null, then a mesh is used that is based on the profile shape data.</param> | 1358 | /// <param name="mesh">If null, then a mesh is used that is based on the profile shape data.</param> |
@@ -1436,6 +1436,36 @@ Console.WriteLine("CreateGeom:"); | |||
1436 | } | 1436 | } |
1437 | } | 1437 | } |
1438 | 1438 | ||
1439 | /// <summary> | ||
1440 | /// Remove the existing geom from this prim. | ||
1441 | /// </summary> | ||
1442 | /// <param name="m_targetSpace"></param> | ||
1443 | /// <param name="mesh">If null, then a mesh is used that is based on the profile shape data.</param> | ||
1444 | /// <returns>true if the geom was successfully removed, false if it was already gone or the remove failed.</returns> | ||
1445 | public bool RemoveGeom() | ||
1446 | { | ||
1447 | if (prim_geom != IntPtr.Zero) | ||
1448 | { | ||
1449 | try | ||
1450 | { | ||
1451 | d.GeomDestroy(prim_geom); | ||
1452 | prim_geom = IntPtr.Zero; | ||
1453 | } | ||
1454 | catch (System.AccessViolationException) | ||
1455 | { | ||
1456 | prim_geom = IntPtr.Zero; | ||
1457 | m_log.ErrorFormat("[PHYSICS]: PrimGeom dead for {0}", Name); | ||
1458 | return false; | ||
1459 | } | ||
1460 | |||
1461 | return true; | ||
1462 | } | ||
1463 | else | ||
1464 | { | ||
1465 | return false; | ||
1466 | } | ||
1467 | } | ||
1468 | |||
1439 | public void changeadd(float timestep) | 1469 | public void changeadd(float timestep) |
1440 | { | 1470 | { |
1441 | int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); | 1471 | int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); |
@@ -1880,19 +1910,8 @@ Console.WriteLine(" JointCreateFixed"); | |||
1880 | { | 1910 | { |
1881 | if (_pbs.SculptEntry && _parent_scene.meshSculptedPrim) | 1911 | if (_pbs.SculptEntry && _parent_scene.meshSculptedPrim) |
1882 | { | 1912 | { |
1883 | if (prim_geom != IntPtr.Zero) | 1913 | RemoveGeom(); |
1884 | { | 1914 | |
1885 | try | ||
1886 | { | ||
1887 | d.GeomDestroy(prim_geom); | ||
1888 | prim_geom = IntPtr.Zero; | ||
1889 | } | ||
1890 | catch (System.AccessViolationException) | ||
1891 | { | ||
1892 | prim_geom = IntPtr.Zero; | ||
1893 | m_log.ErrorFormat("[PHYSICS]: PrimGeom dead for {0}", Name); | ||
1894 | } | ||
1895 | } | ||
1896 | //Console.WriteLine("changePhysicsStatus for " + Name); | 1915 | //Console.WriteLine("changePhysicsStatus for " + Name); |
1897 | changeadd(2f); | 1916 | changeadd(2f); |
1898 | } | 1917 | } |
@@ -1953,8 +1972,8 @@ Console.WriteLine(" JointCreateFixed"); | |||
1953 | d.SpaceRemove(m_targetSpace, prim_geom); | 1972 | d.SpaceRemove(m_targetSpace, prim_geom); |
1954 | } | 1973 | } |
1955 | 1974 | ||
1956 | d.GeomDestroy(prim_geom); | 1975 | RemoveGeom(); |
1957 | prim_geom = IntPtr.Zero; | 1976 | |
1958 | // we don't need to do space calculation because the client sends a position update also. | 1977 | // we don't need to do space calculation because the client sends a position update also. |
1959 | 1978 | ||
1960 | IMesh mesh = null; | 1979 | IMesh mesh = null; |
@@ -2044,17 +2063,9 @@ Console.WriteLine(" JointCreateFixed"); | |||
2044 | disableBody(); | 2063 | disableBody(); |
2045 | } | 2064 | } |
2046 | } | 2065 | } |
2047 | try | ||
2048 | { | ||
2049 | d.GeomDestroy(prim_geom); | ||
2050 | } | ||
2051 | catch (System.AccessViolationException) | ||
2052 | { | ||
2053 | prim_geom = IntPtr.Zero; | ||
2054 | m_log.ErrorFormat("[PHYSICS]: PrimGeom dead for {0}", Name); | ||
2055 | } | ||
2056 | 2066 | ||
2057 | prim_geom = IntPtr.Zero; | 2067 | RemoveGeom(); |
2068 | |||
2058 | // we don't need to do space calculation because the client sends a position update also. | 2069 | // we don't need to do space calculation because the client sends a position update also. |
2059 | if (_size.X <= 0) _size.X = 0.01f; | 2070 | if (_size.X <= 0) _size.X = 0.01f; |
2060 | if (_size.Y <= 0) _size.Y = 0.01f; | 2071 | if (_size.Y <= 0) _size.Y = 0.01f; |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 4419dff..3402be2 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -2094,6 +2094,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2094 | 2094 | ||
2095 | public override void RemovePrim(PhysicsActor prim) | 2095 | public override void RemovePrim(PhysicsActor prim) |
2096 | { | 2096 | { |
2097 | // As with all ODE physics operations, we don't remove the prim immediately but signal that it should be | ||
2098 | // removed in the next physics simulate pass. | ||
2097 | if (prim is OdePrim) | 2099 | if (prim is OdePrim) |
2098 | { | 2100 | { |
2099 | lock (OdeLock) | 2101 | lock (OdeLock) |
@@ -2169,24 +2171,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2169 | //} | 2171 | //} |
2170 | //} | 2172 | //} |
2171 | //m_log.Warn(prim.prim_geom); | 2173 | //m_log.Warn(prim.prim_geom); |
2172 | try | 2174 | |
2173 | { | 2175 | if (!prim.RemoveGeom()) |
2174 | if (prim.prim_geom != IntPtr.Zero) | 2176 | m_log.Warn("[PHYSICS]: Unable to remove prim from physics scene"); |
2175 | { | 2177 | |
2176 | d.GeomDestroy(prim.prim_geom); | ||
2177 | prim.prim_geom = IntPtr.Zero; | ||
2178 | } | ||
2179 | else | ||
2180 | { | ||
2181 | m_log.Warn("[PHYSICS]: Unable to remove prim from physics scene"); | ||
2182 | } | ||
2183 | } | ||
2184 | catch (AccessViolationException) | ||
2185 | { | ||
2186 | m_log.Info("[PHYSICS]: Couldn't remove prim from physics scene, it was already be removed."); | ||
2187 | } | ||
2188 | lock (_prims) | 2178 | lock (_prims) |
2189 | _prims.Remove(prim); | 2179 | _prims.Remove(prim); |
2190 | 2180 | ||
2191 | //If there are no more geometries in the sub-space, we don't need it in the main space anymore | 2181 | //If there are no more geometries in the sub-space, we don't need it in the main space anymore |
2192 | //if (d.SpaceGetNumGeoms(prim.m_targetSpace) == 0) | 2182 | //if (d.SpaceGetNumGeoms(prim.m_targetSpace) == 0) |