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author | Melanie | 2012-04-20 00:17:14 +0100 |
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committer | Melanie | 2012-04-20 00:17:14 +0100 |
commit | 65b3e13010cae460573db0f027efa94a6a958192 (patch) | |
tree | 71158af5b6f985b93b4e6bdb4814987cda386e81 /OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | |
parent | Fx up estate settings (diff) | |
parent | changed - VolumeDetect and phantom setting interaction. Script VD(true) forc... (diff) | |
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs')
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs index 7632e25..9ca2d3f 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | |||
@@ -455,15 +455,15 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
455 | 455 | ||
456 | geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", geomDefaultDensity); | 456 | geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", geomDefaultDensity); |
457 | bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", bodyFramesAutoDisable); | 457 | bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", bodyFramesAutoDisable); |
458 | 458 | /* | |
459 | bodyPIDD = physicsconfig.GetFloat("body_pid_derivative", bodyPIDD); | 459 | bodyPIDD = physicsconfig.GetFloat("body_pid_derivative", bodyPIDD); |
460 | bodyPIDG = physicsconfig.GetFloat("body_pid_gain", bodyPIDG); | 460 | bodyPIDG = physicsconfig.GetFloat("body_pid_gain", bodyPIDG); |
461 | 461 | */ | |
462 | forceSimplePrimMeshing = physicsconfig.GetBoolean("force_simple_prim_meshing", forceSimplePrimMeshing); | 462 | forceSimplePrimMeshing = physicsconfig.GetBoolean("force_simple_prim_meshing", forceSimplePrimMeshing); |
463 | meshSculptedPrim = physicsconfig.GetBoolean("mesh_sculpted_prim", meshSculptedPrim); | 463 | meshSculptedPrim = physicsconfig.GetBoolean("mesh_sculpted_prim", meshSculptedPrim); |
464 | meshSculptLOD = physicsconfig.GetFloat("mesh_lod", meshSculptLOD); | 464 | meshSculptLOD = physicsconfig.GetFloat("mesh_lod", meshSculptLOD); |
465 | MeshSculptphysicalLOD = physicsconfig.GetFloat("mesh_physical_lod", MeshSculptphysicalLOD); | 465 | MeshSculptphysicalLOD = physicsconfig.GetFloat("mesh_physical_lod", MeshSculptphysicalLOD); |
466 | 466 | /* | |
467 | if (Environment.OSVersion.Platform == PlatformID.Unix) | 467 | if (Environment.OSVersion.Platform == PlatformID.Unix) |
468 | { | 468 | { |
469 | avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", avPIDD); | 469 | avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", avPIDD); |
@@ -471,10 +471,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
471 | } | 471 | } |
472 | else | 472 | else |
473 | { | 473 | { |
474 | |||
474 | avPIDD = physicsconfig.GetFloat("av_pid_derivative_win", avPIDD); | 475 | avPIDD = physicsconfig.GetFloat("av_pid_derivative_win", avPIDD); |
475 | avPIDP = physicsconfig.GetFloat("av_pid_proportional_win", avPIDP); | 476 | avPIDP = physicsconfig.GetFloat("av_pid_proportional_win", avPIDP); |
476 | } | 477 | } |
477 | 478 | */ | |
478 | physics_logging = physicsconfig.GetBoolean("physics_logging", false); | 479 | physics_logging = physicsconfig.GetBoolean("physics_logging", false); |
479 | physics_logging_interval = physicsconfig.GetInt("physics_logging_interval", 0); | 480 | physics_logging_interval = physicsconfig.GetInt("physics_logging_interval", 0); |
480 | physics_logging_append_existing_logfile = physicsconfig.GetBoolean("physics_logging_append_existing_logfile", false); | 481 | physics_logging_append_existing_logfile = physicsconfig.GetBoolean("physics_logging_append_existing_logfile", false); |
@@ -1860,6 +1861,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1860 | 1861 | ||
1861 | statstart = Util.EnvironmentTickCount(); | 1862 | statstart = Util.EnvironmentTickCount(); |
1862 | 1863 | ||
1864 | /* | ||
1865 | // now included in characters move() and done at ode rate | ||
1866 | // maybe be needed later if we need to do any extra work at hearbeat rate | ||
1863 | lock (_characters) | 1867 | lock (_characters) |
1864 | { | 1868 | { |
1865 | foreach (OdeCharacter actor in _characters) | 1869 | foreach (OdeCharacter actor in _characters) |
@@ -1873,7 +1877,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1873 | } | 1877 | } |
1874 | } | 1878 | } |
1875 | } | 1879 | } |
1876 | 1880 | */ | |
1877 | lock (_badCharacter) | 1881 | lock (_badCharacter) |
1878 | { | 1882 | { |
1879 | if (_badCharacter.Count > 0) | 1883 | if (_badCharacter.Count > 0) |