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authorUbitUmarov2012-11-02 14:02:57 +0000
committerUbitUmarov2012-11-02 14:02:57 +0000
commite36a700eb0732472ca8675bcc520b20674d9037d (patch)
tree083a32f6367e7b1f47f3e66a08c202228d373727 /OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
parent lock unique and uniqueReleased in same order when both locks are needed (diff)
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add debug position on bad primmesh error
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
index 76e42d4..dc247a9 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
@@ -1403,8 +1403,8 @@ namespace OpenSim.Region.Physics.OdePlugin
1403 1403
1404 if (vertexCount == 0 || indexCount == 0) 1404 if (vertexCount == 0 || indexCount == 0)
1405 { 1405 {
1406 m_log.WarnFormat("[PHYSICS]: Invalid mesh data on OdePrim {0}, mesh {1}", 1406 m_log.WarnFormat("[PHYSICS]: Invalid mesh data on OdePrim {0}, mesh {1} at {2}",
1407 Name, _pbs.SculptEntry ? _pbs.SculptTexture.ToString() : "primMesh"); 1407 Name, _pbs.SculptEntry ? _pbs.SculptTexture.ToString() : "primMesh",_position.ToString());
1408 1408
1409 m_hasOBB = false; 1409 m_hasOBB = false;
1410 m_OBBOffset = Vector3.Zero; 1410 m_OBBOffset = Vector3.Zero;