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authorUbitUmarov2012-08-06 09:06:46 +0100
committerUbitUmarov2012-08-06 09:06:46 +0100
commit36a1248b317cd80717fef6bc7c8fab318172a075 (patch)
treec81fc363cfc52d9b3faec5ccb0693f2173650bc0 /OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
parentbug fix: keep sculpt bitmaps border pixels during resolution scaling. (diff)
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** DANGER someone should stress test more ** release unused physics meshs, including unmanaged memory allocations (allocated by managed code)
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs32
1 files changed, 11 insertions, 21 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
index a3534a4..fbc6134 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
@@ -57,7 +57,6 @@ using OdeAPI;
57using OpenSim.Framework; 57using OpenSim.Framework;
58using OpenSim.Region.Physics.Manager; 58using OpenSim.Region.Physics.Manager;
59 59
60
61namespace OpenSim.Region.Physics.OdePlugin 60namespace OpenSim.Region.Physics.OdePlugin
62{ 61{
63 public class OdePrim : PhysicsActor 62 public class OdePrim : PhysicsActor
@@ -538,24 +537,6 @@ namespace OpenSim.Region.Physics.OdePlugin
538 { 537 {
539 set 538 set
540 { 539 {
541/*
542 IMesh mesh = null;
543 if (_parent_scene.needsMeshing(value))
544 {
545 bool convex;
546 if (m_shapetype == 0)
547 convex = false;
548 else
549 convex = true;
550 mesh = _parent_scene.mesher.CreateMesh(Name, _pbs, _size, (int)LevelOfDetail.High, true, convex);
551 }
552
553 if (mesh != null)
554 {
555 lock (m_meshlock)
556 m_mesh = mesh;
557 }
558*/
559 AddChange(changes.Shape, value); 540 AddChange(changes.Shape, value);
560 } 541 }
561 } 542 }
@@ -1357,7 +1338,6 @@ namespace OpenSim.Region.Physics.OdePlugin
1357 1338
1358 IMesh mesh = null; 1339 IMesh mesh = null;
1359 1340
1360
1361 lock (m_meshlock) 1341 lock (m_meshlock)
1362 { 1342 {
1363 if (m_mesh == null) 1343 if (m_mesh == null)
@@ -1403,7 +1383,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1403 hasOOBoffsetFromMesh = true; 1383 hasOOBoffsetFromMesh = true;
1404 1384
1405 mesh.releaseSourceMeshData(); 1385 mesh.releaseSourceMeshData();
1406 m_mesh = null; 1386 m_mesh = mesh;
1407 } 1387 }
1408 1388
1409 IntPtr geo = IntPtr.Zero; 1389 IntPtr geo = IntPtr.Zero;
@@ -1545,7 +1525,10 @@ namespace OpenSim.Region.Physics.OdePlugin
1545 d.GeomTriMeshDataDestroy(_triMeshData); 1525 d.GeomTriMeshDataDestroy(_triMeshData);
1546 _triMeshData = IntPtr.Zero; 1526 _triMeshData = IntPtr.Zero;
1547 } 1527 }
1528
1548 } 1529 }
1530
1531
1549 // catch (System.AccessViolationException) 1532 // catch (System.AccessViolationException)
1550 catch (Exception e) 1533 catch (Exception e)
1551 { 1534 {
@@ -1559,6 +1542,13 @@ namespace OpenSim.Region.Physics.OdePlugin
1559 { 1542 {
1560 m_log.ErrorFormat("[PHYSICS]: PrimGeom destruction BAD {0}", Name); 1543 m_log.ErrorFormat("[PHYSICS]: PrimGeom destruction BAD {0}", Name);
1561 } 1544 }
1545
1546 if (m_mesh != null)
1547 {
1548 _parent_scene.mesher.ReleaseMesh(m_mesh);
1549 m_mesh = null;
1550 }
1551
1562 Body = IntPtr.Zero; 1552 Body = IntPtr.Zero;
1563 hasOOBoffsetFromMesh = false; 1553 hasOOBoffsetFromMesh = false;
1564 } 1554 }