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author | UbitUmarov | 2013-05-29 02:08:14 +0100 |
---|---|---|
committer | UbitUmarov | 2013-05-29 02:08:14 +0100 |
commit | 4e72cf9ee21dd8833af860fa5af4fc91e11018cb (patch) | |
tree | dc3992d2d9383172524eeacf939d9a3bca165ad2 /OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs | |
parent | Allow Linden trees to preserve their type when taken into inventory and rezze... (diff) | |
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*** DANGER TESTING **** changed prims mesh generation hopefully removing
spurius faces. CHanged several aspects. Fixed prims inertia that was too
low, still using box as model. Increased number of quickstep SOR
iterations to 15. Keep it 15 even on heavy load ( will only jump
simulation time).
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs')
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs index 0df71eb..5030cec 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs | |||
@@ -448,7 +448,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
448 | else | 448 | else |
449 | { | 449 | { |
450 | repData.meshState = MeshState.needMesh; | 450 | repData.meshState = MeshState.needMesh; |
451 | mesh = m_mesher.CreateMesh(actor.Name, pbs, size, clod, true, false, convex, true); | 451 | mesh = m_mesher.CreateMesh(actor.Name, pbs, size, clod, true, convex, true); |
452 | if (mesh == null) | 452 | if (mesh == null) |
453 | { | 453 | { |
454 | repData.meshState = MeshState.MeshFailed; | 454 | repData.meshState = MeshState.MeshFailed; |
@@ -513,7 +513,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
513 | clod = (int)LevelOfDetail.Low; | 513 | clod = (int)LevelOfDetail.Low; |
514 | } | 514 | } |
515 | 515 | ||
516 | mesh = m_mesher.CreateMesh(actor.Name, pbs, size, clod, true, false, convex, true); | 516 | mesh = m_mesher.CreateMesh(actor.Name, pbs, size, clod, true, convex, true); |
517 | 517 | ||
518 | if (mesh == null) | 518 | if (mesh == null) |
519 | { | 519 | { |
@@ -929,4 +929,4 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
929 | repData.actor.Name); | 929 | repData.actor.Name); |
930 | } | 930 | } |
931 | } | 931 | } |
932 | } | 932 | } \ No newline at end of file |