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authorRobert Adams2012-09-14 11:13:05 -0700
committerRobert Adams2012-09-15 15:32:11 -0700
commit1826b2b18e8d82a91ca34787e17cf4ef0d1f46a6 (patch)
tree60535cb78fbbde0587145049a0d30c2d79c2e654 /OpenSim/Region/Physics/UbitMeshing/SculptMesh.cs
parentBulletSim: another attempt at computing physics FPS correctly. (diff)
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BulletSim: add the debugging routine DumpRigidBody2() to API2.
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