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author | UbitUmarov | 2012-04-16 19:44:02 +0100 |
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committer | UbitUmarov | 2012-04-16 19:44:02 +0100 |
commit | 6480b72eda967d6166cb8a64c5bca20c7841358c (patch) | |
tree | 0be0758a12851ad26f7b2ddd55eb24314470055a /OpenSim/Region/Physics/UbitMeshing/PrimMesher.cs | |
parent | chODE: if character velocity > 50m/s apply breaks. In free fall this will giv... (diff) | |
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ubitODE: - fix remove characters from default raycasts filters as older code (or camera is very odd) - Slow down avatar if velocity is higher than 50m/s as in chODE
Diffstat (limited to 'OpenSim/Region/Physics/UbitMeshing/PrimMesher.cs')
0 files changed, 0 insertions, 0 deletions