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author | Melanie | 2013-01-16 01:11:20 +0000 |
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committer | Melanie | 2013-01-16 01:11:20 +0000 |
commit | fc5711fa7ab3bcd0d81737735d098f070a7132bb (patch) | |
tree | 06fbc4ebf2a4788f4ffd65010d6abadfb2ffafae /OpenSim/Region/Physics/POSPlugin | |
parent | Merge branch 'avination' into careminster (diff) | |
parent | BulletSim: disable center-of-mass computation for linksets until debugged. Mo... (diff) | |
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
Diffstat (limited to 'OpenSim/Region/Physics/POSPlugin')
-rw-r--r-- | OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/POSPlugin/POSScene.cs | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs index e6b42e6..ed086dd 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
49 | 49 | ||
50 | public PhysicsScene GetScene(string sceneIdentifier) | 50 | public PhysicsScene GetScene(string sceneIdentifier) |
51 | { | 51 | { |
52 | return new POSScene(sceneIdentifier); | 52 | return new POSScene(GetName(), sceneIdentifier); |
53 | } | 53 | } |
54 | 54 | ||
55 | public string GetName() | 55 | public string GetName() |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs index 2f24a50..d30d482 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs | |||
@@ -43,8 +43,10 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
43 | 43 | ||
44 | //protected internal string sceneIdentifier; | 44 | //protected internal string sceneIdentifier; |
45 | 45 | ||
46 | public POSScene(String _sceneIdentifier) | 46 | public POSScene(string engineType, String _sceneIdentifier) |
47 | { | 47 | { |
48 | EngineType = engineType; | ||
49 | Name = EngineType + "/" + _sceneIdentifier; | ||
48 | //sceneIdentifier = _sceneIdentifier; | 50 | //sceneIdentifier = _sceneIdentifier; |
49 | } | 51 | } |
50 | 52 | ||