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author | Justin Clark-Casey (justincc) | 2011-11-21 19:06:53 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-11-21 19:06:53 +0000 |
commit | 4faac1f090b668274e9a07356b8a093d1b662b7e (patch) | |
tree | e7206f399c93ddf8a7e6b9d2974256e351870a14 /OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |
parent | When an ODECharacter is removed (e.g. when an avatar leaves a scene), remove ... (diff) | |
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When changing avatar size in ODE, remove the old actor from the name and actor maps
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 9dee07b..d5c3250 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -243,7 +243,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
243 | /// Maps a unique geometry id (a memory location) to a physics actor name. | 243 | /// Maps a unique geometry id (a memory location) to a physics actor name. |
244 | /// </summary> | 244 | /// </summary> |
245 | /// <remarks> | 245 | /// <remarks> |
246 | /// Only actors participating in collisions have geometries. | 246 | /// Only actors participating in collisions have geometries. This has to be maintained separately from |
247 | /// actor_name_map because terrain and water currently don't conceptually have a physics actor of their own | ||
248 | /// apart from the singleton PANull | ||
247 | /// </remarks> | 249 | /// </remarks> |
248 | public Dictionary<IntPtr, String> geom_name_map = new Dictionary<IntPtr, String>(); | 250 | public Dictionary<IntPtr, String> geom_name_map = new Dictionary<IntPtr, String>(); |
249 | 251 | ||