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authorUbitUmarov2014-08-23 22:24:28 +0100
committerUbitUmarov2014-08-23 22:24:28 +0100
commit06b6238d007123d23f394f38b44f0aced997269e (patch)
tree265192b44845e92ec5156e12c7103ed8c64c5ac7 /OpenSim/Region/Physics/Meshing/SculptMap.cs
parent on updates, send rotations using livomv Quaternion.toBytes() again (diff)
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send avatar kills after attachments, send otherattachments before rest of
sog ( updates will mess this again but well... )
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