diff options
author | Jeff Ames | 2008-08-18 00:39:10 +0000 |
---|---|---|
committer | Jeff Ames | 2008-08-18 00:39:10 +0000 |
commit | 6ef9d4da901a346c232458317cca6268da888e2e (patch) | |
tree | dd1d935b10f34f261839da9f9879c02322e8ede7 /OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |
parent | Update svn properties, minor formatting cleanup. (diff) | |
download | opensim-SC-6ef9d4da901a346c232458317cca6268da888e2e.zip opensim-SC-6ef9d4da901a346c232458317cca6268da888e2e.tar.gz opensim-SC-6ef9d4da901a346c232458317cca6268da888e2e.tar.bz2 opensim-SC-6ef9d4da901a346c232458317cca6268da888e2e.tar.xz |
Formatting cleanup.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index f041aec..a038dc2 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -941,7 +941,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
941 | extr.twistBot = (float)primShape.PathTwistBegin * (float)Math.PI * 0.01f; | 941 | extr.twistBot = (float)primShape.PathTwistBegin * (float)Math.PI * 0.01f; |
942 | extr.pathBegin = primShape.PathBegin; | 942 | extr.pathBegin = primShape.PathBegin; |
943 | extr.pathEnd = primShape.PathEnd; | 943 | extr.pathEnd = primShape.PathEnd; |
944 | 944 | ||
945 | //System.Console.WriteLine("[MESH]: twistTop = " + twistTop.ToString() + "|" + extr.twistTop.ToString() + ", twistMid = " + twistMid.ToString() + "|" + extr.twistMid.ToString() + ", twistbot = " + twistBot.ToString() + "|" + extr.twistBot.ToString()); | 945 | //System.Console.WriteLine("[MESH]: twistTop = " + twistTop.ToString() + "|" + extr.twistTop.ToString() + ", twistMid = " + twistMid.ToString() + "|" + extr.twistMid.ToString() + ", twistbot = " + twistBot.ToString() + "|" + extr.twistBot.ToString()); |
946 | //Mesh result = extr.Extrude(m); | 946 | //Mesh result = extr.Extrude(m); |
947 | Mesh result = extr.ExtrudeLinearPath(m); | 947 | Mesh result = extr.ExtrudeLinearPath(m); |
@@ -1340,7 +1340,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
1340 | } | 1340 | } |
1341 | 1341 | ||
1342 | /// <summary> | 1342 | /// <summary> |
1343 | /// Creates a mesh for prim types torus, ring, tube, and sphere | 1343 | /// Creates a mesh for prim types torus, ring, tube, and sphere |
1344 | /// </summary> | 1344 | /// </summary> |
1345 | /// <param name="primName"></param> | 1345 | /// <param name="primName"></param> |
1346 | /// <param name="primShape"></param> | 1346 | /// <param name="primShape"></param> |
@@ -1655,7 +1655,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
1655 | 1655 | ||
1656 | // Vertex vTemp = new Vertex(0.0f, 0.0f, 0.0f); | 1656 | // Vertex vTemp = new Vertex(0.0f, 0.0f, 0.0f); |
1657 | 1657 | ||
1658 | 1658 | ||
1659 | float skew = primShape.PathSkew * 0.01f; | 1659 | float skew = primShape.PathSkew * 0.01f; |
1660 | float pathScaleX = (float)(200 - primShape.PathScaleX) * 0.01f; | 1660 | float pathScaleX = (float)(200 - primShape.PathScaleX) * 0.01f; |
1661 | float pathScaleY = (float)(200 - primShape.PathScaleY) * 0.01f; | 1661 | float pathScaleY = (float)(200 - primShape.PathScaleY) * 0.01f; |
@@ -1700,7 +1700,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
1700 | //System.Console.WriteLine("primShape.PathTaperX: " + primShape.PathTaperX.ToString()); | 1700 | //System.Console.WriteLine("primShape.PathTaperX: " + primShape.PathTaperX.ToString()); |
1701 | //System.Console.WriteLine("primShape.PathTaperY: " + primShape.PathTaperY.ToString()); | 1701 | //System.Console.WriteLine("primShape.PathTaperY: " + primShape.PathTaperY.ToString()); |
1702 | 1702 | ||
1703 | 1703 | ||
1704 | //System.Console.WriteLine("primShape.PathRadiusOffset: " + primShape.PathRadiusOffset.ToString()); | 1704 | //System.Console.WriteLine("primShape.PathRadiusOffset: " + primShape.PathRadiusOffset.ToString()); |
1705 | #endif | 1705 | #endif |
1706 | 1706 | ||
@@ -1875,7 +1875,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
1875 | 1875 | ||
1876 | if (primShape.SculptEntry && primShape.SculptType != (byte)0 && primShape.SculptData.Length > 0) | 1876 | if (primShape.SculptEntry && primShape.SculptType != (byte)0 && primShape.SculptData.Length > 0) |
1877 | { | 1877 | { |
1878 | 1878 | ||
1879 | SculptMesh smesh = CreateSculptMesh(primName, primShape, size, lod); | 1879 | SculptMesh smesh = CreateSculptMesh(primName, primShape, size, lod); |
1880 | mesh = (Mesh)smesh; | 1880 | mesh = (Mesh)smesh; |
1881 | CalcNormals(mesh); | 1881 | CalcNormals(mesh); |
@@ -1967,7 +1967,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
1967 | float pathShearY = primShape.PathShearY < 128 ? (float)primShape.PathShearY * 0.01f : (float)(primShape.PathShearY - 256) * 0.01f; | 1967 | float pathShearY = primShape.PathShearY < 128 ? (float)primShape.PathShearY * 0.01f : (float)(primShape.PathShearY - 256) * 0.01f; |
1968 | float pathBegin = (float)primShape.PathBegin * 2.0e-5f; | 1968 | float pathBegin = (float)primShape.PathBegin * 2.0e-5f; |
1969 | float pathEnd = 1.0f - (float)primShape.PathEnd * 2.0e-5f; | 1969 | float pathEnd = 1.0f - (float)primShape.PathEnd * 2.0e-5f; |
1970 | 1970 | ||
1971 | float profileBegin = (float)primShape.ProfileBegin * 2.0e-5f; | 1971 | float profileBegin = (float)primShape.ProfileBegin * 2.0e-5f; |
1972 | float profileEnd = 1.0f - (float)primShape.ProfileEnd * 2.0e-5f; | 1972 | float profileEnd = 1.0f - (float)primShape.ProfileEnd * 2.0e-5f; |
1973 | 1973 | ||