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author | teravus | 2012-11-15 09:46:41 -0500 |
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committer | teravus | 2012-11-15 09:46:41 -0500 |
commit | dfac269032300872c4d0dc507f4f9062d102b0f4 (patch) | |
tree | d60fca83f54417c349c33b46de6ac65748ff762f /OpenSim/Region/Physics/Manager/PhysicsActor.cs | |
parent | * Fixes mesh loading issues in last commit. (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
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Merge master into teravuswork
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsActor.cs')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 14f65b8..5af6373 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -340,6 +340,12 @@ namespace OpenSim.Region.Physics.Manager | |||
340 | /// Getting this returns the velocity calculated by physics scene updates, using factors such as target velocity, | 340 | /// Getting this returns the velocity calculated by physics scene updates, using factors such as target velocity, |
341 | /// time to accelerate and collisions. | 341 | /// time to accelerate and collisions. |
342 | /// </remarks> | 342 | /// </remarks> |
343 | public virtual Vector3 TargetVelocity | ||
344 | { | ||
345 | get { return Velocity; } | ||
346 | set { Velocity = value; } | ||
347 | } | ||
348 | |||
343 | public abstract Vector3 Velocity { get; set; } | 349 | public abstract Vector3 Velocity { get; set; } |
344 | 350 | ||
345 | public abstract Vector3 Torque { get; set; } | 351 | public abstract Vector3 Torque { get; set; } |