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author | Teravus Ovares | 2007-11-12 23:46:26 +0000 |
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committer | Teravus Ovares | 2007-11-12 23:46:26 +0000 |
commit | d9d35f9fd7141d8f7a5b3b056cae051d6de2efd5 (patch) | |
tree | 37a49b26a6cb07d1fdc3e419222ea2147eaa089e /OpenSim/Region/Physics/Manager/PhysicsActor.cs | |
parent | * Added a lot of Glue to help with reporting proper collisions. (diff) | |
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* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
* All thanks to unimplemented packet listing :D
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsActor.cs')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 49760da..84b451f 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Physics.Manager | |||
153 | public abstract bool IsPhysical {get; set;} | 153 | public abstract bool IsPhysical {get; set;} |
154 | 154 | ||
155 | public abstract bool Flying { get; set; } | 155 | public abstract bool Flying { get; set; } |
156 | 156 | public abstract bool SetAlwaysRun { get; set; } | |
157 | public abstract bool ThrottleUpdates { get; set; } | 157 | public abstract bool ThrottleUpdates { get; set; } |
158 | 158 | ||
159 | public abstract bool IsColliding { get; set; } | 159 | public abstract bool IsColliding { get; set; } |
@@ -176,6 +176,11 @@ namespace OpenSim.Region.Physics.Manager | |||
176 | get { return PhysicsVector.Zero; } | 176 | get { return PhysicsVector.Zero; } |
177 | set { return; } | 177 | set { return; } |
178 | } | 178 | } |
179 | public override bool SetAlwaysRun | ||
180 | { | ||
181 | get { return false; } | ||
182 | set { return; } | ||
183 | } | ||
179 | public override bool CollidingGround | 184 | public override bool CollidingGround |
180 | { | 185 | { |
181 | get {return false;} | 186 | get {return false;} |