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authorCharles Krinke2007-10-31 04:18:34 +0000
committerCharles Krinke2007-10-31 04:18:34 +0000
commit33d6222e8dc40331e98c3549a040d3d206eed338 (patch)
treed5481827758cdfc7a9f44faf016706ed75bd9ca4 /OpenSim/Region/Physics/Manager/PhysicsActor.cs
parentset svn:eol-style (diff)
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Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins.
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsActor.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index b59c13a..74608ef 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -59,6 +59,8 @@ namespace OpenSim.Region.Physics.Manager
59 public abstract Quaternion Orientation { get; set; } 59 public abstract Quaternion Orientation { get; set; }
60 60
61 public abstract bool Flying { get; set; } 61 public abstract bool Flying { get; set; }
62
63 public abstract bool IsColliding { get; set; }
62 64
63 public abstract bool Kinematic { get; set; } 65 public abstract bool Kinematic { get; set; }
64 66
@@ -103,6 +105,11 @@ namespace OpenSim.Region.Physics.Manager
103 get { return false; } 105 get { return false; }
104 set { return; } 106 set { return; }
105 } 107 }
108 public override bool IsColliding
109 {
110 get { return false; }
111 set { return; }
112 }
106 113
107 public override bool Kinematic 114 public override bool Kinematic
108 { 115 {
@@ -120,4 +127,4 @@ namespace OpenSim.Region.Physics.Manager
120 return; 127 return;
121 } 128 }
122 } 129 }
123} \ No newline at end of file 130}