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authorJustin Clark-Casey (justincc)2013-02-06 01:35:25 +0000
committerJustin Clark-Casey (justincc)2013-02-06 01:35:25 +0000
commit0d4df99d0444973014e7cf0d5e00a8cd366ead8f (patch)
treef57ceb5d8fda2e313647d2ba663d638b626493c4 /OpenSim/Region/Physics/Manager/IMesher.cs
parentrefactor: Move functions that lookup asset ids from task inventory or pass th... (diff)
parentBulletSim: make removing zero width triangles from meshes optional (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Physics/Manager/IMesher.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/IMesher.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs
index 10c4bd3..2e7bb5d 100644
--- a/OpenSim/Region/Physics/Manager/IMesher.cs
+++ b/OpenSim/Region/Physics/Manager/IMesher.cs
@@ -59,6 +59,7 @@ namespace OpenSim.Region.Physics.Manager
59 List<Vector3> getVertexList(); 59 List<Vector3> getVertexList();
60 int[] getIndexListAsInt(); 60 int[] getIndexListAsInt();
61 int[] getIndexListAsIntLocked(); 61 int[] getIndexListAsIntLocked();
62 float[] getVertexListAsFloat();
62 float[] getVertexListAsFloatLocked(); 63 float[] getVertexListAsFloatLocked();
63 void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount); 64 void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount);
64 void getVertexListAsPtrToFloatArray(out IntPtr vertexList, out int vertexStride, out int vertexCount); 65 void getVertexListAsPtrToFloatArray(out IntPtr vertexList, out int vertexStride, out int vertexCount);