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authorRobert Adams2014-04-12 17:37:57 -0700
committerRobert Adams2014-04-12 17:37:57 -0700
commitc8914d22ebb66fd9601161c9826d8b29ff6cb561 (patch)
treeca52fe7a5b864bf7f0c208a13c9e1fd361091d89 /OpenSim/Region/Physics/ConvexDecompositionDotNet/HullUtils.cs
parentRefactor: Rename GetOtherSetting to GetSetting and make SetOtherSetting private (diff)
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BulletSim: reduce the terrain collison margin to be the same as other
objects in the world. This was originally changed in an attempt to make vehicles work better but the effect was not that large and it causes avatars to float above the terrain.
Diffstat (limited to 'OpenSim/Region/Physics/ConvexDecompositionDotNet/HullUtils.cs')
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