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authorJustin Clark-Casey (justincc)2012-06-01 04:23:36 +0100
committerJustin Clark-Casey (justincc)2012-06-01 04:23:36 +0100
commit6375db1533e6c625d7b6394542f74141092ff780 (patch)
tree1727a46467ff8fdc709ef69e58aa1b1378893b62 /OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
parentIf OdeScene.Near() returns no collision contacts, then exit as early as possi... (diff)
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Add optional total avatars, total prims and active prims stats to ODE plugin.
These will act as a sanity check with the main scene stats, to show that physics scene entities are being managed properly. Total prims will not match scene total prims since physics total does not include phantom prims
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