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authorsacha2010-07-13 21:12:01 +0000
committersacha2010-07-13 21:12:01 +0000
commit8c2e1c6c29a9b3de6dd32c5cfd4eec72029a027d (patch)
tree3c8112b646ab91348502292fdf017b732492e83a /OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs
parentadding the 'wearble' case for llGetLocalPos. (diff)
parentMerge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff)
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs')
-rw-r--r--OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs90
1 files changed, 71 insertions, 19 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs
index 38c38b6..61c16b8 100644
--- a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs
@@ -565,7 +565,29 @@ namespace OpenSim.Region.Physics.OdePlugin
565 CAPSULE_RADIUS = 0.01f; 565 CAPSULE_RADIUS = 0.01f;
566 566
567 } 567 }
568
569 if(Shell != IntPtr.Zero)
570 {
571 try
572 {
573 d.GeomDestroy(Shell);
574 }
575 catch (System.AccessViolationException)
576 {
577 m_log.Error("[PHYSICS]: PrimGeom dead");
578 }
579 // Remove any old entries
580//string tShell;
581//_parent_scene.geom_name_map.TryGetValue(Shell, out tShell);
582//Console.WriteLine("**** Remove {0}", tShell);
583 if(_parent_scene.geom_name_map.ContainsKey(Shell)) _parent_scene.geom_name_map.Remove(Shell);
584 if(_parent_scene.actor_name_map.ContainsKey(Shell)) _parent_scene.actor_name_map.Remove(Shell);
585 }
586
568 Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH); 587 Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH);
588 _parent_scene.geom_name_map[Shell] = m_name;
589 _parent_scene.actor_name_map[Shell] = (PhysicsActor)this;
590//Console.WriteLine("**** Create {2} Dicts: actor={0} name={1}", _parent_scene.actor_name_map.Count, _parent_scene.geom_name_map.Count, m_name);
569 591
570 d.GeomSetCategoryBits(Shell, (int)m_collisionCategories); 592 d.GeomSetCategoryBits(Shell, (int)m_collisionCategories);
571 d.GeomSetCollideBits(Shell, (int)m_collisionFlags); 593 d.GeomSetCollideBits(Shell, (int)m_collisionFlags);
@@ -931,10 +953,23 @@ namespace OpenSim.Region.Physics.OdePlugin
931 Body = IntPtr.Zero; 953 Body = IntPtr.Zero;
932 } 954 }
933 955
934 if (Shell != IntPtr.Zero) 956 if(Shell != IntPtr.Zero)
935 { 957 {
936 d.GeomDestroy(Shell); 958 try
937 _parent_scene.geom_name_map.Remove(Shell); 959 {
960 d.GeomDestroy(Shell);
961 }
962 catch (System.AccessViolationException)
963 {
964 m_log.Error("[PHYSICS]: PrimGeom dead");
965 }
966 // Remove any old entries
967//string tShell;
968//_parent_scene.geom_name_map.TryGetValue(Shell, out tShell);
969//Console.WriteLine("**** Remove {0}", tShell);
970
971 if(_parent_scene.geom_name_map.ContainsKey(Shell)) _parent_scene.geom_name_map.Remove(Shell);
972 if(_parent_scene.actor_name_map.ContainsKey(Shell)) _parent_scene.actor_name_map.Remove(Shell);
938 Shell = IntPtr.Zero; 973 Shell = IntPtr.Zero;
939 } 974 }
940 975
@@ -1097,11 +1132,24 @@ namespace OpenSim.Region.Physics.OdePlugin
1097 1132
1098 Body = IntPtr.Zero; 1133 Body = IntPtr.Zero;
1099 } 1134 }
1100 1135
1101 if (Shell != IntPtr.Zero) 1136 if(Shell != IntPtr.Zero)
1102 { 1137 {
1103 d.GeomDestroy(Shell); 1138 try
1104 _parent_scene.geom_name_map.Remove(Shell); 1139 {
1140 d.GeomDestroy(Shell);
1141 }
1142 catch (System.AccessViolationException)
1143 {
1144 m_log.Error("[PHYSICS]: PrimGeom dead");
1145 }
1146 // Remove any old entries
1147//string tShell;
1148//_parent_scene.geom_name_map.TryGetValue(Shell, out tShell);
1149//Console.WriteLine("**** Remove {0}", tShell);
1150
1151 if(_parent_scene.geom_name_map.ContainsKey(Shell)) _parent_scene.geom_name_map.Remove(Shell);
1152 if(_parent_scene.actor_name_map.ContainsKey(Shell)) _parent_scene.actor_name_map.Remove(Shell);
1105 Shell = IntPtr.Zero; 1153 Shell = IntPtr.Zero;
1106 } 1154 }
1107 } 1155 }
@@ -1277,9 +1325,6 @@ namespace OpenSim.Region.Physics.OdePlugin
1277 + (Amotor!=IntPtr.Zero ? "Amotor ":"")); 1325 + (Amotor!=IntPtr.Zero ? "Amotor ":""));
1278 } 1326 }
1279 AvatarGeomAndBodyCreation(_position.X, _position.Y, _position.Z, m_tensor); 1327 AvatarGeomAndBodyCreation(_position.X, _position.Y, _position.Z, m_tensor);
1280
1281 _parent_scene.geom_name_map[Shell] = m_name;
1282 _parent_scene.actor_name_map[Shell] = (PhysicsActor)this;
1283 _parent_scene.AddCharacter(this); 1328 _parent_scene.AddCharacter(this);
1284 } 1329 }
1285 else 1330 else
@@ -1299,17 +1344,28 @@ namespace OpenSim.Region.Physics.OdePlugin
1299 { 1344 {
1300 //kill the body 1345 //kill the body
1301 d.BodyDestroy(Body); 1346 d.BodyDestroy(Body);
1302
1303 Body = IntPtr.Zero; 1347 Body = IntPtr.Zero;
1304 } 1348 }
1305 1349
1306 if (Shell != IntPtr.Zero) 1350 if(Shell != IntPtr.Zero)
1307 { 1351 {
1308 d.GeomDestroy(Shell); 1352 try
1309 _parent_scene.geom_name_map.Remove(Shell); 1353 {
1354 d.GeomDestroy(Shell);
1355 }
1356 catch (System.AccessViolationException)
1357 {
1358 m_log.Error("[PHYSICS]: PrimGeom dead");
1359 }
1360 // Remove any old entries
1361//string tShell;
1362//_parent_scene.geom_name_map.TryGetValue(Shell, out tShell);
1363//Console.WriteLine("**** Remove {0}", tShell);
1364
1365 if(_parent_scene.geom_name_map.ContainsKey(Shell)) _parent_scene.geom_name_map.Remove(Shell);
1366 if(_parent_scene.actor_name_map.ContainsKey(Shell)) _parent_scene.actor_name_map.Remove(Shell);
1310 Shell = IntPtr.Zero; 1367 Shell = IntPtr.Zero;
1311 } 1368 }
1312
1313 } 1369 }
1314 1370
1315 m_isPhysical = m_tainted_isPhysical; 1371 m_isPhysical = m_tainted_isPhysical;
@@ -1327,13 +1383,9 @@ namespace OpenSim.Region.Physics.OdePlugin
1327 CAPSULE_LENGTH = m_tainted_CAPSULE_LENGTH; 1383 CAPSULE_LENGTH = m_tainted_CAPSULE_LENGTH;
1328 //m_log.Info("[SIZE]: " + CAPSULE_LENGTH.ToString()); 1384 //m_log.Info("[SIZE]: " + CAPSULE_LENGTH.ToString());
1329 d.BodyDestroy(Body); 1385 d.BodyDestroy(Body);
1330 d.GeomDestroy(Shell);
1331 AvatarGeomAndBodyCreation(_position.X, _position.Y, 1386 AvatarGeomAndBodyCreation(_position.X, _position.Y,
1332 _position.Z + (Math.Abs(CAPSULE_LENGTH - prevCapsule) * 2), m_tensor); 1387 _position.Z + (Math.Abs(CAPSULE_LENGTH - prevCapsule) * 2), m_tensor);
1333 Velocity = Vector3.Zero; 1388 Velocity = Vector3.Zero;
1334
1335 _parent_scene.geom_name_map[Shell] = m_name;
1336 _parent_scene.actor_name_map[Shell] = (PhysicsActor)this;
1337 } 1389 }
1338 else 1390 else
1339 { 1391 {