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author | BlueWall | 2012-11-26 06:55:03 -0500 |
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committer | BlueWall | 2012-11-26 06:55:03 -0500 |
commit | 88f2fbc8f165121fc63328aec60963a25d07082f (patch) | |
tree | 459d9986d18f002415c4694a6db7c3ac1efb237e /OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs | |
parent | Merge branch 'master' into connector_plugin (diff) | |
parent | BulletSim: use m_angularMotor to do the basic movement. Add the setting of sa... (diff) | |
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Merge branch 'master' into connector_plugin
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs b/OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs index dca7150..d7afdeb 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs | |||
@@ -217,8 +217,6 @@ public sealed class BSTerrainMesh : BSTerrainPhys | |||
217 | } | 217 | } |
218 | } | 218 | } |
219 | verticesCount = verticesCount / 3; | 219 | verticesCount = verticesCount / 3; |
220 | physicsScene.DetailLog("{0},BSTerrainMesh.ConvertHeightMapToMesh,completeVerts,verCount={1}", | ||
221 | BSScene.DetailLogZero, verticesCount); | ||
222 | 220 | ||
223 | for (int yy = 0; yy < sizeY; yy++) | 221 | for (int yy = 0; yy < sizeY; yy++) |
224 | { | 222 | { |
@@ -235,8 +233,6 @@ public sealed class BSTerrainMesh : BSTerrainPhys | |||
235 | indicesCount += 6; | 233 | indicesCount += 6; |
236 | } | 234 | } |
237 | } | 235 | } |
238 | physicsScene.DetailLog("{0},BSTerrainMesh.ConvertHeightMapToMesh,completeIndices,indCount={1}", // DEEBUG DEBUG DEBUG | ||
239 | LogHeader, indicesCount); // DEBUG | ||
240 | ret = true; | 236 | ret = true; |
241 | } | 237 | } |
242 | catch (Exception e) | 238 | catch (Exception e) |