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author | Robert Adams | 2013-07-07 05:46:24 -0700 |
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committer | Robert Adams | 2013-07-07 05:46:24 -0700 |
commit | 70d24a654b8eb0257ca927327d51bd0e47f85259 (patch) | |
tree | c57c2ff12bd0dfcd38ddf435394f3b5dc78d627e /OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | |
parent | Try to normalize the creatorData of scene object parts with the trailing '/'.... (diff) | |
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BulletSim: rename position and orientation variables to remove the
inconsistant use of Raw* and _* conventions.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs index 738e2d0..a41eaf8 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | |||
@@ -197,10 +197,10 @@ public abstract class BSPhysObject : PhysicsActor | |||
197 | // Update the physical location and motion of the object. Called with data from Bullet. | 197 | // Update the physical location and motion of the object. Called with data from Bullet. |
198 | public abstract void UpdateProperties(EntityProperties entprop); | 198 | public abstract void UpdateProperties(EntityProperties entprop); |
199 | 199 | ||
200 | public abstract OMV.Vector3 RawPosition { get; set; } | 200 | public virtual OMV.Vector3 RawPosition { get; set; } |
201 | public abstract OMV.Vector3 ForcePosition { get; set; } | 201 | public abstract OMV.Vector3 ForcePosition { get; set; } |
202 | 202 | ||
203 | public abstract OMV.Quaternion RawOrientation { get; set; } | 203 | public virtual OMV.Quaternion RawOrientation { get; set; } |
204 | public abstract OMV.Quaternion ForceOrientation { get; set; } | 204 | public abstract OMV.Quaternion ForceOrientation { get; set; } |
205 | 205 | ||
206 | public OMV.Vector3 RawVelocity { get; set; } | 206 | public OMV.Vector3 RawVelocity { get; set; } |