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author | Melanie | 2012-09-09 13:30:24 +0100 |
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committer | Melanie | 2012-09-09 13:30:24 +0100 |
commit | 0d97beefce9eaa675c93504b7cb8230e75e17763 (patch) | |
tree | 587516c2fdf96179c93a0d37624a8d3a9f7bebdd /OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | |
parent | Merge branch 'master' into careminster (diff) | |
parent | implementing per-region configuration of limits on the number of prims one ca... (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs index ef463ca..e411fcb 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | |||
@@ -48,7 +48,11 @@ public abstract class BSPhysObject : PhysicsActor | |||
48 | // Return the object mass without calculating it or side effects | 48 | // Return the object mass without calculating it or side effects |
49 | public abstract float MassRaw { get; } | 49 | public abstract float MassRaw { get; } |
50 | 50 | ||
51 | public abstract BulletBody Body { get; set; } | 51 | // Reference to the physical body (btCollisionObject) of this object |
52 | public abstract BulletBody BSBody { get; set; } | ||
53 | // Reference to the physical shape (btCollisionShape) of this object | ||
54 | public abstract BulletShape BSShape { get; set; } | ||
55 | |||
52 | public abstract void ZeroMotion(); | 56 | public abstract void ZeroMotion(); |
53 | 57 | ||
54 | public virtual void StepVehicle(float timeStep) { } | 58 | public virtual void StepVehicle(float timeStep) { } |