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author | Robert Adams | 2012-10-05 15:33:17 -0700 |
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committer | Robert Adams | 2012-10-11 14:01:03 -0700 |
commit | 87825b0abee76c28dcffdaa2c532779b813b6d14 (patch) | |
tree | 1028e20a0c2cd8ddea9a60b0b013fa1db69daa74 /OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | |
parent | Updated Robust.HG.ini.example. Thanks Austin Tate. (diff) | |
download | opensim-SC-87825b0abee76c28dcffdaa2c532779b813b6d14.zip opensim-SC-87825b0abee76c28dcffdaa2c532779b813b6d14.tar.gz opensim-SC-87825b0abee76c28dcffdaa2c532779b813b6d14.tar.bz2 opensim-SC-87825b0abee76c28dcffdaa2c532779b813b6d14.tar.xz |
BulletSim: Fix crash when linking large physical linksets.
Properly remove and restore linkage constraints when upgrading
a prim's mesh to a hull.
Lots more debug logging.
Definitions and use of Bullet structure dumping.
Centralize detail logging so a Flush() can be added for debugging.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs index 1ac8c59..0665292 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | |||
@@ -207,7 +207,8 @@ public abstract class BSPhysObject : PhysicsActor | |||
207 | // High performance detailed logging routine used by the physical objects. | 207 | // High performance detailed logging routine used by the physical objects. |
208 | protected void DetailLog(string msg, params Object[] args) | 208 | protected void DetailLog(string msg, params Object[] args) |
209 | { | 209 | { |
210 | PhysicsScene.PhysicsLogging.Write(msg, args); | 210 | if (PhysicsScene.PhysicsLogging.Enabled) |
211 | PhysicsScene.DetailLog(msg, args); | ||
211 | } | 212 | } |
212 | } | 213 | } |
213 | } | 214 | } |