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author | Robert Adams | 2013-03-18 23:58:21 -0700 |
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committer | Robert Adams | 2013-03-19 00:00:03 -0700 |
commit | 8360223fedc5a5521878806f40bdb0c3244241cc (patch) | |
tree | f06d6440a780a93f6269b7761c52b0a3b951588e /OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | |
parent | BulletSim: add terrain contact processing threshold parameter. Initialize con... (diff) | |
download | opensim-SC-8360223fedc5a5521878806f40bdb0c3244241cc.zip opensim-SC-8360223fedc5a5521878806f40bdb0c3244241cc.tar.gz opensim-SC-8360223fedc5a5521878806f40bdb0c3244241cc.tar.bz2 opensim-SC-8360223fedc5a5521878806f40bdb0c3244241cc.tar.xz |
BulletSim: code to generate a higher resolution terrain mesh. Parameter
TerrainMeshMagnification controls number of vertices generated per
heightmap point. Default is 3.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs index 38596fa..5549984 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | |||
@@ -1201,8 +1201,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin | |||
1201 | 1201 | ||
1202 | VehicleAddForce(appliedGravity); | 1202 | VehicleAddForce(appliedGravity); |
1203 | 1203 | ||
1204 | VDetailLog("{0}, MoveLinear,applyGravity,vehGrav={1},collid={2},appliedForce={3}", | 1204 | VDetailLog("{0}, MoveLinear,applyGravity,vehGrav={1},collid={2},fudge={3},mass={4},appliedForce={3}", |
1205 | Prim.LocalID, m_VehicleGravity, Prim.IsColliding, appliedGravity); | 1205 | Prim.LocalID, m_VehicleGravity, |
1206 | Prim.IsColliding, BSParam.VehicleGroundGravityFudge, m_vehicleMass, appliedGravity); | ||
1206 | } | 1207 | } |
1207 | 1208 | ||
1208 | // ======================================================================= | 1209 | // ======================================================================= |