aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
diff options
context:
space:
mode:
authorDan Lake2011-11-03 17:53:51 -0700
committerDan Lake2011-11-03 17:53:51 -0700
commitb8d50b10fbb03ed8c8a9aac94564c354559c3bb0 (patch)
tree46b0b79fee603edec1888af2f31935d07f8b9262 /OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
parentRenamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to (diff)
downloadopensim-SC-b8d50b10fbb03ed8c8a9aac94564c354559c3bb0.zip
opensim-SC-b8d50b10fbb03ed8c8a9aac94564c354559c3bb0.tar.gz
opensim-SC-b8d50b10fbb03ed8c8a9aac94564c354559c3bb0.tar.bz2
opensim-SC-b8d50b10fbb03ed8c8a9aac94564c354559c3bb0.tar.xz
Rename ForEachAvatar back to ForEachScenePresence. The other changes
from previous commit which sort out which iterator is used are left intact. A discussion is needed as to what constitutes an avatar vs a ScenePresence.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs')
0 files changed, 0 insertions, 0 deletions