diff options
author | BlueWall | 2013-01-15 10:08:27 -0500 |
---|---|---|
committer | BlueWall | 2013-01-15 10:08:27 -0500 |
commit | f54b398540698e6e09022fe77b6405624b532f5c (patch) | |
tree | 74581e7176d06dd8e2bff43720a3033ccfe6df0e /OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |
parent | Add Json-Rpc 2.0 To Registered Handlers (diff) | |
parent | BulletSim: tweeks to improve hover. (diff) | |
download | opensim-SC-f54b398540698e6e09022fe77b6405624b532f5c.zip opensim-SC-f54b398540698e6e09022fe77b6405624b532f5c.tar.gz opensim-SC-f54b398540698e6e09022fe77b6405624b532f5c.tar.bz2 opensim-SC-f54b398540698e6e09022fe77b6405624b532f5c.tar.xz |
Merge branch 'master' of /home/opensim/var/repo/opensim
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index 794ee17..bc163eb 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |||
@@ -342,6 +342,8 @@ public abstract BulletShape RemoveChildShapeFromCompoundShapeIndex(BulletShape c | |||
342 | 342 | ||
343 | public abstract void RemoveChildShapeFromCompoundShape(BulletShape cShape, BulletShape removeShape); | 343 | public abstract void RemoveChildShapeFromCompoundShape(BulletShape cShape, BulletShape removeShape); |
344 | 344 | ||
345 | public abstract void UpdateChildTransform(BulletShape pShape, int childIndex, Vector3 pos, Quaternion rot, bool shouldRecalculateLocalAabb); | ||
346 | |||
345 | public abstract void RecalculateCompoundShapeLocalAabb(BulletShape cShape); | 347 | public abstract void RecalculateCompoundShapeLocalAabb(BulletShape cShape); |
346 | 348 | ||
347 | public abstract BulletShape DuplicateCollisionShape(BulletWorld sim, BulletShape srcShape, uint id); | 349 | public abstract BulletShape DuplicateCollisionShape(BulletWorld sim, BulletShape srcShape, uint id); |