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author | Robert Adams | 2013-09-10 17:32:01 -0700 |
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committer | Robert Adams | 2013-09-11 09:12:24 -0700 |
commit | 6e39cc316f502855a89c51775e7394b73135ab86 (patch) | |
tree | 30ae219ec41952beb10bf2b3dd04839bdd03c157 /OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |
parent | BulletSim: update DLLs and SOs for spring parameters and constraint (diff) | |
download | opensim-SC-6e39cc316f502855a89c51775e7394b73135ab86.zip opensim-SC-6e39cc316f502855a89c51775e7394b73135ab86.tar.gz opensim-SC-6e39cc316f502855a89c51775e7394b73135ab86.tar.bz2 opensim-SC-6e39cc316f502855a89c51775e7394b73135ab86.tar.xz |
BulletSim: add ClearCollisionProxyCache function to API.
Add proxy cache clearing when some properties are changed. This fixes
a problem where objects would stop colliding of they were moved
with setPosition mulitple times.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index 0b3f467..f7dd158 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |||
@@ -498,6 +498,8 @@ public abstract bool AddObjectToWorld(BulletWorld world, BulletBody obj); | |||
498 | 498 | ||
499 | public abstract bool RemoveObjectFromWorld(BulletWorld world, BulletBody obj); | 499 | public abstract bool RemoveObjectFromWorld(BulletWorld world, BulletBody obj); |
500 | 500 | ||
501 | public abstract bool ClearCollisionProxyCache(BulletWorld world, BulletBody obj); | ||
502 | |||
501 | public abstract bool AddConstraintToWorld(BulletWorld world, BulletConstraint constrain, bool disableCollisionsBetweenLinkedObjects); | 503 | public abstract bool AddConstraintToWorld(BulletWorld world, BulletConstraint constrain, bool disableCollisionsBetweenLinkedObjects); |
502 | 504 | ||
503 | public abstract bool RemoveConstraintFromWorld(BulletWorld world, BulletConstraint constrain); | 505 | public abstract bool RemoveConstraintFromWorld(BulletWorld world, BulletConstraint constrain); |