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authorJustin Clarke Casey2008-11-20 16:58:40 +0000
committerJustin Clarke Casey2008-11-20 16:58:40 +0000
commit81dcf223bf2c564423d2c5c101ea95b6d79c6eab (patch)
treed631c67957b5ab2d3112ec22c1f14636b0b5d96f /OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
parentFrom: Christopher Yeoh <cyeoh@au1.ibm.com> (diff)
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* Add enough infrastructure code to run an extremely basic and flaky add root agent scene test
Diffstat (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs')
-rw-r--r--OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
index 702f5f1..cacb9eb 100644
--- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
+++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
@@ -34,7 +34,7 @@ using OpenSim.Region.Physics.Manager;
34namespace OpenSim.Region.Physics.BasicPhysicsPlugin 34namespace OpenSim.Region.Physics.BasicPhysicsPlugin
35{ 35{
36 /// <summary> 36 /// <summary>
37 /// Will be the PhysX plugin but for now will be a very basic physics engine 37 /// Effectively a physics plugin that simulates no physics at all.
38 /// </summary> 38 /// </summary>
39 public class BasicPhysicsPlugin : IPhysicsPlugin 39 public class BasicPhysicsPlugin : IPhysicsPlugin
40 { 40 {