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author | UbitUmarov | 2017-06-07 18:04:02 +0100 |
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committer | UbitUmarov | 2017-06-07 18:04:02 +0100 |
commit | c8b392508505f49aee01fecd1648774b7131a268 (patch) | |
tree | 242adf352a1b2436dfeeb94f8a695a43a913478d /OpenSim/Region/OptionalModules | |
parent | set optional group position and rotation before attach to scene (diff) | |
download | opensim-SC-c8b392508505f49aee01fecd1648774b7131a268.zip opensim-SC-c8b392508505f49aee01fecd1648774b7131a268.tar.gz opensim-SC-c8b392508505f49aee01fecd1648774b7131a268.tar.bz2 opensim-SC-c8b392508505f49aee01fecd1648774b7131a268.tar.xz |
remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783)
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs index d0d726c..45edbda 100644 --- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | |||
@@ -96,7 +96,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
96 | "List current scene options.", | 96 | "List current scene options.", |
97 | "active - if false then main scene update and maintenance loops are suspended.\n" | 97 | "active - if false then main scene update and maintenance loops are suspended.\n" |
98 | + "animations - if true then extra animations debug information is logged.\n" | 98 | + "animations - if true then extra animations debug information is logged.\n" |
99 | + "appear-refresh - if true then appearance is resent to other avatars every 60 seconds.\n" | ||
100 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 99 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
101 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 100 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
102 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" | 101 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" |
@@ -117,7 +116,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
117 | "Turn on scene debugging options.", | 116 | "Turn on scene debugging options.", |
118 | "active - if false then main scene update and maintenance loops are suspended.\n" | 117 | "active - if false then main scene update and maintenance loops are suspended.\n" |
119 | + "animations - if true then extra animations debug information is logged.\n" | 118 | + "animations - if true then extra animations debug information is logged.\n" |
120 | + "appear-refresh - if true then appearance is resent to other avatars every 60 seconds.\n" | ||
121 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 119 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
122 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 120 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
123 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" | 121 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" |
@@ -153,7 +151,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
153 | ConsoleDisplayList cdl = new ConsoleDisplayList(); | 151 | ConsoleDisplayList cdl = new ConsoleDisplayList(); |
154 | cdl.AddRow("active", m_scene.Active); | 152 | cdl.AddRow("active", m_scene.Active); |
155 | cdl.AddRow("animations", m_scene.DebugAnimations); | 153 | cdl.AddRow("animations", m_scene.DebugAnimations); |
156 | cdl.AddRow("appear-refresh", m_scene.SendPeriodicAppearanceUpdates); | ||
157 | cdl.AddRow("client-pos-upd", m_scene.RootPositionUpdateTolerance); | 154 | cdl.AddRow("client-pos-upd", m_scene.RootPositionUpdateTolerance); |
158 | cdl.AddRow("client-rot-upd", m_scene.RootRotationUpdateTolerance); | 155 | cdl.AddRow("client-rot-upd", m_scene.RootRotationUpdateTolerance); |
159 | cdl.AddRow("client-vel-upd", m_scene.RootVelocityUpdateTolerance); | 156 | cdl.AddRow("client-vel-upd", m_scene.RootVelocityUpdateTolerance); |
@@ -207,15 +204,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
207 | m_scene.DebugAnimations = active; | 204 | m_scene.DebugAnimations = active; |
208 | } | 205 | } |
209 | 206 | ||
210 | if (options.ContainsKey("appear-refresh")) | ||
211 | { | ||
212 | bool newValue; | ||
213 | |||
214 | // FIXME: This can only come from the console at the moment but might not always be true. | ||
215 | if (ConsoleUtil.TryParseConsoleBool(MainConsole.Instance, options["appear-refresh"], out newValue)) | ||
216 | m_scene.SendPeriodicAppearanceUpdates = newValue; | ||
217 | } | ||
218 | |||
219 | if (options.ContainsKey("client-pos-upd")) | 207 | if (options.ContainsKey("client-pos-upd")) |
220 | { | 208 | { |
221 | float newValue; | 209 | float newValue; |