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authorJustin Clark-Casey (justincc)2013-08-12 21:02:50 +0100
committerJustin Clark-Casey (justincc)2013-08-12 21:02:50 +0100
commit377fe63c60b6632777da5f0a8a0c4c2d32a1f4ac (patch)
tree9192b0555d15eda7ffdd4fc4b730d1b3e0be545a /OpenSim/Region/OptionalModules
parentminor: Extend warning message when adding trying to add an event for a client... (diff)
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Don't try and send group updates to NPCs via event queue, since NPCs have no event queue.
I think there is an argument for sending this information to NPCs anyway since in some cases it appears a lot easier to write server-side bots by hooking into such internal events. However, would need to stop event messages building up on NPC queues if they are never retrieved.
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index f4734b7..d744a14 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -1212,7 +1212,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1212 AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID)); 1212 AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID));
1213 AgentData.Add(AgentDataMap); 1213 AgentData.Add(AgentDataMap);
1214 1214
1215
1216 OSDArray GroupData = new OSDArray(data.Length); 1215 OSDArray GroupData = new OSDArray(data.Length);
1217 OSDArray NewGroupData = new OSDArray(data.Length); 1216 OSDArray NewGroupData = new OSDArray(data.Length);
1218 1217