diff options
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
7 files changed, 134 insertions, 68 deletions
diff --git a/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs b/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs index ec9f157..1d35c54 100644 --- a/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs +++ b/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs | |||
@@ -33,6 +33,7 @@ using System.Reflection; | |||
33 | using System.Timers; | 33 | using System.Timers; |
34 | using System.Text.RegularExpressions; | 34 | using System.Text.RegularExpressions; |
35 | using log4net; | 35 | using log4net; |
36 | using Mono.Addins; | ||
36 | using Nini.Config; | 37 | using Nini.Config; |
37 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
38 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
@@ -95,6 +96,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup | |||
95 | /// Save memory by setting low initial capacities. Minimizes impact in common cases of all regions using same interval, and instances hosting 1 ~ 4 regions. | 96 | /// Save memory by setting low initial capacities. Minimizes impact in common cases of all regions using same interval, and instances hosting 1 ~ 4 regions. |
96 | /// Also helps if you don't want AutoBackup at all. | 97 | /// Also helps if you don't want AutoBackup at all. |
97 | /// </remarks> | 98 | /// </remarks> |
99 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AutoBackupModule")] | ||
98 | public class AutoBackupModule : ISharedRegionModule | 100 | public class AutoBackupModule : ISharedRegionModule |
99 | { | 101 | { |
100 | private static readonly ILog m_log = | 102 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index d206f69..c7e3a7a 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
55 | /// | 55 | /// |
56 | /// </summary> | 56 | /// </summary> |
57 | 57 | ||
58 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 58 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SampleMoneyModule")] |
59 | public class SampleMoneyModule : IMoneyModule, ISharedRegionModule | 59 | public class SampleMoneyModule : IMoneyModule, ISharedRegionModule |
60 | { | 60 | { |
61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -199,7 +199,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
199 | { | 199 | { |
200 | } | 200 | } |
201 | 201 | ||
202 | public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount) | 202 | public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount, UUID txn) |
203 | { | 203 | { |
204 | string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); | 204 | string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); |
205 | 205 | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 7c693b6..d665126 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -148,7 +148,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
148 | OnInstantMessage(this, new GridInstantMessage(m_scene, | 148 | OnInstantMessage(this, new GridInstantMessage(m_scene, |
149 | m_uuid, m_firstname + " " + m_lastname, | 149 | m_uuid, m_firstname + " " + m_lastname, |
150 | target, 0, false, message, | 150 | target, 0, false, message, |
151 | UUID.Zero, false, Position, new byte[0])); | 151 | UUID.Zero, false, Position, new byte[0], true)); |
152 | } | 152 | } |
153 | 153 | ||
154 | public void SendAgentOffline(UUID[] agentIDs) | 154 | public void SendAgentOffline(UUID[] agentIDs) |
@@ -473,7 +473,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
473 | public event MuteListEntryRemove OnRemoveMuteListEntry; | 473 | public event MuteListEntryRemove OnRemoveMuteListEntry; |
474 | public event GodlikeMessage onGodlikeMessage; | 474 | public event GodlikeMessage onGodlikeMessage; |
475 | public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; | 475 | public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; |
476 | 476 | public event GenericCall2 OnUpdateThrottles; | |
477 | #pragma warning restore 67 | 477 | #pragma warning restore 67 |
478 | 478 | ||
479 | #endregion | 479 | #endregion |
@@ -597,6 +597,12 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
597 | public virtual void SetChildAgentThrottle(byte[] throttle) | 597 | public virtual void SetChildAgentThrottle(byte[] throttle) |
598 | { | 598 | { |
599 | } | 599 | } |
600 | |||
601 | public void SetAgentThrottleSilent(int throttle, int setting) | ||
602 | { | ||
603 | |||
604 | |||
605 | } | ||
600 | public byte[] GetThrottlesPacked(float multiplier) | 606 | public byte[] GetThrottlesPacked(float multiplier) |
601 | { | 607 | { |
602 | return new byte[0]; | 608 | return new byte[0]; |
@@ -607,13 +613,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
607 | { | 613 | { |
608 | } | 614 | } |
609 | 615 | ||
610 | public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, | 616 | public virtual void SendChatMessage( |
611 | UUID fromAgentID, byte source, byte audible) | 617 | string message, byte type, Vector3 fromPos, string fromName, |
618 | UUID fromAgentID, UUID ownerID, byte source, byte audible) | ||
612 | { | 619 | { |
613 | } | 620 | } |
614 | 621 | ||
615 | public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, | 622 | public virtual void SendChatMessage( |
616 | UUID fromAgentID, byte source, byte audible) | 623 | byte[] message, byte type, Vector3 fromPos, string fromName, |
624 | UUID fromAgentID, UUID ownerID, byte source, byte audible) | ||
617 | { | 625 | { |
618 | } | 626 | } |
619 | 627 | ||
@@ -909,11 +917,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
909 | 917 | ||
910 | public void Close() | 918 | public void Close() |
911 | { | 919 | { |
912 | Close(true); | 920 | Close(true, false); |
913 | } | 921 | } |
914 | 922 | ||
915 | public void Close(bool sendStop) | 923 | public void Close(bool sendStop, bool force) |
916 | { | 924 | { |
925 | // Remove ourselves from the scene | ||
926 | m_scene.RemoveClient(AgentId, false); | ||
917 | } | 927 | } |
918 | 928 | ||
919 | public void Start() | 929 | public void Start() |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index f16927c..8c9c006 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -29,37 +29,57 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using Timer = System.Timers.Timer; | ||
33 | |||
32 | using log4net; | 34 | using log4net; |
33 | using Nini.Config; | 35 | using Nini.Config; |
36 | using Mono.Addins; | ||
34 | using OpenMetaverse; | 37 | using OpenMetaverse; |
38 | |||
35 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
37 | using OpenSim.Framework; | 41 | using OpenSim.Framework; |
38 | using Timer=System.Timers.Timer; | ||
39 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
40 | 43 | ||
41 | namespace OpenSim.Region.OptionalModules.World.NPC | 44 | namespace OpenSim.Region.OptionalModules.World.NPC |
42 | { | 45 | { |
43 | public class NPCModule : IRegionModule, INPCModule | 46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "NPCModule")] |
47 | public class NPCModule : INPCModule, ISharedRegionModule | ||
44 | { | 48 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger( |
50 | MethodBase.GetCurrentMethod().DeclaringType); | ||
51 | |||
52 | private Dictionary<UUID, NPCAvatar> m_avatars = | ||
53 | new Dictionary<UUID, NPCAvatar>(); | ||
46 | 54 | ||
47 | private Dictionary<UUID, NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>(); | 55 | public bool Enabled { get; private set; } |
48 | 56 | ||
49 | public void Initialise(Scene scene, IConfigSource source) | 57 | public void Initialise(IConfigSource source) |
50 | { | 58 | { |
51 | IConfig config = source.Configs["NPC"]; | 59 | IConfig config = source.Configs["NPC"]; |
52 | 60 | ||
53 | if (config != null && config.GetBoolean("Enabled", false)) | 61 | Enabled = (config != null && config.GetBoolean("Enabled", false)); |
54 | { | 62 | } |
63 | |||
64 | public void AddRegion(Scene scene) | ||
65 | { | ||
66 | if (Enabled) | ||
55 | scene.RegisterModuleInterface<INPCModule>(this); | 67 | scene.RegisterModuleInterface<INPCModule>(this); |
56 | } | 68 | } |
69 | |||
70 | public void RegionLoaded(Scene scene) | ||
71 | { | ||
57 | } | 72 | } |
58 | 73 | ||
59 | public void PostInitialise() | 74 | public void PostInitialise() |
60 | { | 75 | { |
61 | } | 76 | } |
62 | 77 | ||
78 | public void RemoveRegion(Scene scene) | ||
79 | { | ||
80 | scene.UnregisterModuleInterface<INPCModule>(this); | ||
81 | } | ||
82 | |||
63 | public void Close() | 83 | public void Close() |
64 | { | 84 | { |
65 | } | 85 | } |
@@ -69,15 +89,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
69 | get { return "NPCModule"; } | 89 | get { return "NPCModule"; } |
70 | } | 90 | } |
71 | 91 | ||
72 | public bool IsSharedModule | 92 | public Type ReplaceableInterface { get { return null; } } |
73 | { | ||
74 | get { return true; } | ||
75 | } | ||
76 | 93 | ||
77 | public bool IsNPC(UUID agentId, Scene scene) | 94 | public bool IsNPC(UUID agentId, Scene scene) |
78 | { | 95 | { |
79 | // FIXME: This implementation could not just use the ScenePresence.PresenceType (and callers could inspect | 96 | // FIXME: This implementation could not just use the |
80 | // that directly). | 97 | // ScenePresence.PresenceType (and callers could inspect that |
98 | // directly). | ||
81 | ScenePresence sp = scene.GetScenePresence(agentId); | 99 | ScenePresence sp = scene.GetScenePresence(agentId); |
82 | if (sp == null || sp.IsChildAgent) | 100 | if (sp == null || sp.IsChildAgent) |
83 | return false; | 101 | return false; |
@@ -86,7 +104,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
86 | return m_avatars.ContainsKey(agentId); | 104 | return m_avatars.ContainsKey(agentId); |
87 | } | 105 | } |
88 | 106 | ||
89 | public bool SetNPCAppearance(UUID agentId, AvatarAppearance appearance, Scene scene) | 107 | public bool SetNPCAppearance(UUID agentId, |
108 | AvatarAppearance appearance, Scene scene) | ||
90 | { | 109 | { |
91 | ScenePresence npc = scene.GetScenePresence(agentId); | 110 | ScenePresence npc = scene.GetScenePresence(agentId); |
92 | if (npc == null || npc.IsChildAgent) | 111 | if (npc == null || npc.IsChildAgent) |
@@ -99,30 +118,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
99 | // Delete existing npc attachments | 118 | // Delete existing npc attachments |
100 | scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false); | 119 | scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false); |
101 | 120 | ||
102 | // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet since it doesn't transfer attachments | 121 | // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet |
103 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true); | 122 | // since it doesn't transfer attachments |
123 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, | ||
124 | true); | ||
104 | npc.Appearance = npcAppearance; | 125 | npc.Appearance = npcAppearance; |
105 | 126 | ||
106 | // Rez needed npc attachments | 127 | // Rez needed npc attachments |
107 | scene.AttachmentsModule.RezAttachments(npc); | 128 | scene.AttachmentsModule.RezAttachments(npc); |
108 | 129 | ||
109 | IAvatarFactoryModule module = scene.RequestModuleInterface<IAvatarFactoryModule>(); | 130 | IAvatarFactoryModule module = |
131 | scene.RequestModuleInterface<IAvatarFactoryModule>(); | ||
110 | module.SendAppearance(npc.UUID); | 132 | module.SendAppearance(npc.UUID); |
111 | 133 | ||
112 | return true; | 134 | return true; |
113 | } | 135 | } |
114 | 136 | ||
115 | public UUID CreateNPC( | 137 | public UUID CreateNPC(string firstname, string lastname, |
116 | string firstname, | 138 | Vector3 position, UUID owner, bool senseAsAgent, Scene scene, |
117 | string lastname, | 139 | AvatarAppearance appearance) |
118 | Vector3 position, | ||
119 | UUID owner, | ||
120 | bool senseAsAgent, | ||
121 | Scene scene, | ||
122 | AvatarAppearance appearance) | ||
123 | { | 140 | { |
124 | NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, owner, senseAsAgent, scene); | 141 | NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, |
125 | npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue); | 142 | owner, senseAsAgent, scene); |
143 | npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, | ||
144 | int.MaxValue); | ||
126 | 145 | ||
127 | // m_log.DebugFormat( | 146 | // m_log.DebugFormat( |
128 | // "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", | 147 | // "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", |
@@ -134,15 +153,20 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
134 | acd.lastname = lastname; | 153 | acd.lastname = lastname; |
135 | acd.ServiceURLs = new Dictionary<string, object>(); | 154 | acd.ServiceURLs = new Dictionary<string, object>(); |
136 | 155 | ||
137 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true); | 156 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, |
157 | true); | ||
138 | acd.Appearance = npcAppearance; | 158 | acd.Appearance = npcAppearance; |
139 | 159 | ||
140 | // for (int i = 0; i < acd.Appearance.Texture.FaceTextures.Length; i++) | 160 | /* |
141 | // { | 161 | for (int i = 0; |
142 | // m_log.DebugFormat( | 162 | i < acd.Appearance.Texture.FaceTextures.Length; i++) |
143 | // "[NPC MODULE]: NPC avatar {0} has texture id {1} : {2}", | 163 | { |
144 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); | 164 | m_log.DebugFormat( |
145 | // } | 165 | "[NPC MODULE]: NPC avatar {0} has texture id {1} : {2}", |
166 | acd.AgentID, i, | ||
167 | acd.Appearance.Texture.FaceTextures[i]); | ||
168 | } | ||
169 | */ | ||
146 | 170 | ||
147 | ManualResetEvent ev = new ManualResetEvent(false); | 171 | ManualResetEvent ev = new ManualResetEvent(false); |
148 | 172 | ||
@@ -170,7 +194,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
170 | return npcAvatar.AgentId; | 194 | return npcAvatar.AgentId; |
171 | } | 195 | } |
172 | 196 | ||
173 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, bool noFly, bool landAtTarget, bool running) | 197 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, |
198 | bool noFly, bool landAtTarget, bool running) | ||
174 | { | 199 | { |
175 | lock (m_avatars) | 200 | lock (m_avatars) |
176 | { | 201 | { |
@@ -185,7 +210,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
185 | 210 | ||
186 | sp.MoveToTarget(pos, noFly, landAtTarget); | 211 | sp.MoveToTarget(pos, noFly, landAtTarget); |
187 | sp.SetAlwaysRun = running; | 212 | sp.SetAlwaysRun = running; |
188 | 213 | ||
189 | return true; | 214 | return true; |
190 | } | 215 | } |
191 | } | 216 | } |
@@ -258,9 +283,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
258 | ScenePresence sp; | 283 | ScenePresence sp; |
259 | if (scene.TryGetScenePresence(agentID, out sp)) | 284 | if (scene.TryGetScenePresence(agentID, out sp)) |
260 | { | 285 | { |
261 | sp.HandleAgentRequestSit(m_avatars[agentID], agentID, partID, Vector3.Zero); | 286 | sp.HandleAgentRequestSit(m_avatars[agentID], agentID, |
262 | // sp.HandleAgentSit(m_avatars[agentID], agentID); | 287 | partID, Vector3.Zero); |
263 | 288 | //sp.HandleAgentSit(m_avatars[agentID], agentID); | |
289 | |||
264 | return true; | 290 | return true; |
265 | } | 291 | } |
266 | } | 292 | } |
@@ -269,7 +295,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
269 | return false; | 295 | return false; |
270 | } | 296 | } |
271 | 297 | ||
272 | public bool Whisper(UUID agentID, Scene scene, string text, int channel) | 298 | public bool Whisper(UUID agentID, Scene scene, string text, |
299 | int channel) | ||
273 | { | 300 | { |
274 | lock (m_avatars) | 301 | lock (m_avatars) |
275 | { | 302 | { |
@@ -344,7 +371,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
344 | NPCAvatar av; | 371 | NPCAvatar av; |
345 | if (m_avatars.TryGetValue(agentID, out av)) | 372 | if (m_avatars.TryGetValue(agentID, out av)) |
346 | { | 373 | { |
347 | // m_log.DebugFormat("[NPC MODULE]: Found {0} {1} to remove", agentID, av.Name); | 374 | /* |
375 | m_log.DebugFormat("[NPC MODULE]: Found {0} {1} to remove", | ||
376 | agentID, av.Name); | ||
377 | */ | ||
348 | scene.RemoveClient(agentID, false); | 378 | scene.RemoveClient(agentID, false); |
349 | m_avatars.Remove(agentID); | 379 | m_avatars.Remove(agentID); |
350 | 380 | ||
@@ -352,8 +382,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
352 | return true; | 382 | return true; |
353 | } | 383 | } |
354 | } | 384 | } |
355 | 385 | /* | |
356 | // m_log.DebugFormat("[NPC MODULE]: Could not find {0} to remove", agentID); | 386 | m_log.DebugFormat("[NPC MODULE]: Could not find {0} to remove", |
387 | agentID); | ||
388 | */ | ||
357 | return false; | 389 | return false; |
358 | } | 390 | } |
359 | 391 | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 9179966..52ed846 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -117,6 +117,12 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
117 | Assert.That(npc, Is.Not.Null); | 117 | Assert.That(npc, Is.Not.Null); |
118 | Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); | 118 | Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); |
119 | Assert.That(m_umMod.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname))); | 119 | Assert.That(m_umMod.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname))); |
120 | |||
121 | IClientAPI client; | ||
122 | Assert.That(m_scene.TryGetClient(npcId, out client), Is.True); | ||
123 | |||
124 | // Have to account for both SP and NPC. | ||
125 | Assert.That(m_scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(2)); | ||
120 | } | 126 | } |
121 | 127 | ||
122 | [Test] | 128 | [Test] |
@@ -136,6 +142,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
136 | ScenePresence deletedNpc = m_scene.GetScenePresence(npcId); | 142 | ScenePresence deletedNpc = m_scene.GetScenePresence(npcId); |
137 | 143 | ||
138 | Assert.That(deletedNpc, Is.Null); | 144 | Assert.That(deletedNpc, Is.Null); |
145 | IClientAPI client; | ||
146 | Assert.That(m_scene.TryGetClient(npcId, out client), Is.False); | ||
147 | |||
148 | // Have to account for SP still present. | ||
149 | Assert.That(m_scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); | ||
139 | } | 150 | } |
140 | 151 | ||
141 | [Test] | 152 | [Test] |
diff --git a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs index 51b0592..8144870 100644 --- a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -31,6 +31,7 @@ using System.Reflection; | |||
31 | using System.Timers; | 31 | using System.Timers; |
32 | using OpenMetaverse; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Mono.Addins; | ||
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
36 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | 37 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; |
@@ -46,7 +47,8 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
46 | /// <summary> | 47 | /// <summary> |
47 | /// Version 2.02 - Still hacky | 48 | /// Version 2.02 - Still hacky |
48 | /// </summary> | 49 | /// </summary> |
49 | public class TreePopulatorModule : IRegionModule, ICommandableModule, IVegetationModule | 50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "TreePopulatorModule")] |
51 | public class TreePopulatorModule : INonSharedRegionModule, ICommandableModule, IVegetationModule | ||
50 | { | 52 | { |
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
52 | private readonly Commander m_commander = new Commander("tree"); | 54 | private readonly Commander m_commander = new Commander("tree"); |
@@ -168,15 +170,11 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
168 | 170 | ||
169 | #endregion | 171 | #endregion |
170 | 172 | ||
171 | #region IRegionModule Members | 173 | #region Region Module interface |
172 | 174 | ||
173 | public void Initialise(Scene scene, IConfigSource config) | 175 | public void Initialise(IConfigSource config) |
174 | { | 176 | { |
175 | 177 | ||
176 | m_scene = scene; | ||
177 | m_scene.RegisterModuleInterface<IRegionModule>(this); | ||
178 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||
179 | |||
180 | // ini file settings | 178 | // ini file settings |
181 | try | 179 | try |
182 | { | 180 | { |
@@ -201,7 +199,19 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
201 | m_log.Debug("[TREES]: Initialised tree module"); | 199 | m_log.Debug("[TREES]: Initialised tree module"); |
202 | } | 200 | } |
203 | 201 | ||
204 | public void PostInitialise() | 202 | public void AddRegion(Scene scene) |
203 | { | ||
204 | m_scene = scene; | ||
205 | m_scene.RegisterModuleCommander(m_commander); | ||
206 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||
207 | |||
208 | } | ||
209 | |||
210 | public void RemoveRegion(Scene scene) | ||
211 | { | ||
212 | } | ||
213 | |||
214 | public void RegionLoaded(Scene scene) | ||
205 | { | 215 | { |
206 | ReloadCopse(); | 216 | ReloadCopse(); |
207 | if (m_copse.Count > 0) | 217 | if (m_copse.Count > 0) |
@@ -220,11 +230,12 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
220 | get { return "TreePopulatorModule"; } | 230 | get { return "TreePopulatorModule"; } |
221 | } | 231 | } |
222 | 232 | ||
223 | public bool IsSharedModule | 233 | public Type ReplaceableInterface |
224 | { | 234 | { |
225 | get { return false; } | 235 | get { return null; } |
226 | } | 236 | } |
227 | 237 | ||
238 | |||
228 | #endregion | 239 | #endregion |
229 | 240 | ||
230 | //-------------------------------------------------------------- | 241 | //-------------------------------------------------------------- |
@@ -448,8 +459,6 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
448 | m_commander.RegisterCommand("reload", treeReloadCommand); | 459 | m_commander.RegisterCommand("reload", treeReloadCommand); |
449 | m_commander.RegisterCommand("remove", treeRemoveCommand); | 460 | m_commander.RegisterCommand("remove", treeRemoveCommand); |
450 | m_commander.RegisterCommand("statistics", treeStatisticsCommand); | 461 | m_commander.RegisterCommand("statistics", treeStatisticsCommand); |
451 | |||
452 | m_scene.RegisterModuleCommander(m_commander); | ||
453 | } | 462 | } |
454 | 463 | ||
455 | /// <summary> | 464 | /// <summary> |
diff --git a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs index 1aee39a..baf55c3 100644 --- a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs +++ b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs | |||
@@ -32,6 +32,7 @@ using System.Drawing.Imaging; | |||
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.IO; | 33 | using System.IO; |
34 | using log4net; | 34 | using log4net; |
35 | using Mono.Addins; | ||
35 | using Nini.Config; | 36 | using Nini.Config; |
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
37 | using OpenMetaverse.Imaging; | 38 | using OpenMetaverse.Imaging; |
@@ -45,6 +46,7 @@ using OpenSim.Services.Interfaces; | |||
45 | 46 | ||
46 | namespace OpenSim.Region.OptionalModules.World.WorldView | 47 | namespace OpenSim.Region.OptionalModules.World.WorldView |
47 | { | 48 | { |
49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WorldViewModule")] | ||
48 | public class WorldViewModule : INonSharedRegionModule | 50 | public class WorldViewModule : INonSharedRegionModule |
49 | { | 51 | { |
50 | private static readonly ILog m_log = | 52 | private static readonly ILog m_log = |