aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules/World
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2013-01-24 00:03:44 +0000
committerJustin Clark-Casey (justincc)2013-01-24 00:03:44 +0000
commit55c6753b13d4c8cd69cc986db5f6e321b8e65bb7 (patch)
tree70ae7a976ba9be4e7e8d1cb98d3a6e61e4dfb7d4 /OpenSim/Region/OptionalModules/World
parentAdd information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and... (diff)
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
downloadopensim-SC-55c6753b13d4c8cd69cc986db5f6e321b8e65bb7.zip
opensim-SC-55c6753b13d4c8cd69cc986db5f6e321b8e65bb7.tar.gz
opensim-SC-55c6753b13d4c8cd69cc986db5f6e321b8e65bb7.tar.bz2
opensim-SC-55c6753b13d4c8cd69cc986db5f6e321b8e65bb7.tar.xz
Merge branch 'master' into cooptermination
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r--OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs38
1 files changed, 23 insertions, 15 deletions
diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
index 8b8758e..12169ab 100644
--- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
+++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
@@ -94,6 +94,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
94 "debug scene get", 94 "debug scene get",
95 "List current scene options.", 95 "List current scene options.",
96 "If active is false then main scene update and maintenance loops are suspended.\n" 96 "If active is false then main scene update and maintenance loops are suspended.\n"
97 + "If animations is true then extra animations debug information is logged.\n"
97 + "If collisions is false then collisions with other objects are turned off.\n" 98 + "If collisions is false then collisions with other objects are turned off.\n"
98 + "If pbackup is false then periodic scene backup is turned off.\n" 99 + "If pbackup is false then periodic scene backup is turned off.\n"
99 + "If physics is false then all physics objects are non-physical.\n" 100 + "If physics is false then all physics objects are non-physical.\n"
@@ -107,6 +108,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
107 "debug scene set active|collisions|pbackup|physics|scripting|teleport|updates true|false", 108 "debug scene set active|collisions|pbackup|physics|scripting|teleport|updates true|false",
108 "Turn on scene debugging options.", 109 "Turn on scene debugging options.",
109 "If active is false then main scene update and maintenance loops are suspended.\n" 110 "If active is false then main scene update and maintenance loops are suspended.\n"
111 + "If animations is true then extra animations debug information is logged.\n"
110 + "If collisions is false then collisions with other objects are turned off.\n" 112 + "If collisions is false then collisions with other objects are turned off.\n"
111 + "If pbackup is false then periodic scene backup is turned off.\n" 113 + "If pbackup is false then periodic scene backup is turned off.\n"
112 + "If physics is false then all physics objects are non-physical.\n" 114 + "If physics is false then all physics objects are non-physical.\n"
@@ -120,10 +122,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
120 { 122 {
121 if (args.Length == 3) 123 if (args.Length == 3)
122 { 124 {
123 if (MainConsole.Instance.ConsoleScene == null) 125 if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
124 MainConsole.Instance.Output("Please use 'change region <regioname>' first"); 126 return;
125 else 127
126 OutputSceneDebugOptions(); 128 OutputSceneDebugOptions();
127 } 129 }
128 else 130 else
129 { 131 {
@@ -135,12 +137,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
135 { 137 {
136 ConsoleDisplayList cdl = new ConsoleDisplayList(); 138 ConsoleDisplayList cdl = new ConsoleDisplayList();
137 cdl.AddRow("active", m_scene.Active); 139 cdl.AddRow("active", m_scene.Active);
140 cdl.AddRow("animations", m_scene.DebugAnimations);
138 cdl.AddRow("pbackup", m_scene.PeriodicBackup); 141 cdl.AddRow("pbackup", m_scene.PeriodicBackup);
139 cdl.AddRow("physics", m_scene.PhysicsEnabled); 142 cdl.AddRow("physics", m_scene.PhysicsEnabled);
140 cdl.AddRow("scripting", m_scene.ScriptsEnabled); 143 cdl.AddRow("scripting", m_scene.ScriptsEnabled);
141 cdl.AddRow("teleport", m_scene.DebugTeleporting); 144 cdl.AddRow("teleport", m_scene.DebugTeleporting);
142 cdl.AddRow("updates", m_scene.DebugUpdates); 145 cdl.AddRow("updates", m_scene.DebugUpdates);
143 146
147 MainConsole.Instance.OutputFormat("Scene {0} options:", m_scene.Name);
144 MainConsole.Instance.Output(cdl.ToString()); 148 MainConsole.Instance.Output(cdl.ToString());
145 } 149 }
146 150
@@ -148,18 +152,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
148 { 152 {
149 if (args.Length == 5) 153 if (args.Length == 5)
150 { 154 {
151 if (MainConsole.Instance.ConsoleScene == null) 155 if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
152 { 156 return;
153 MainConsole.Instance.Output("Please use 'change region <regioname>' first");
154 }
155 else
156 {
157 string key = args[3];
158 string value = args[4];
159 SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } });
160 157
161 MainConsole.Instance.OutputFormat("Set debug scene {0} = {1}", key, value); 158 string key = args[3];
162 } 159 string value = args[4];
160 SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } });
161
162 MainConsole.Instance.OutputFormat("Set {0} debug scene {1} = {2}", m_scene.Name, key, value);
163 } 163 }
164 else 164 else
165 { 165 {
@@ -178,6 +178,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
178 m_scene.Active = active; 178 m_scene.Active = active;
179 } 179 }
180 180
181 if (options.ContainsKey("animations"))
182 {
183 bool active;
184
185 if (bool.TryParse(options["animations"], out active))
186 m_scene.DebugAnimations = active;
187 }
188
181 if (options.ContainsKey("pbackup")) 189 if (options.ContainsKey("pbackup"))
182 { 190 {
183 bool active; 191 bool active;