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author | UbitUmarov | 2019-10-22 13:04:01 +0100 |
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committer | UbitUmarov | 2019-10-22 13:04:01 +0100 |
commit | 46e36601cb3c54e6e441284aed7c0c5c35970a4c (patch) | |
tree | bf52486c1e8edaae327d7d93ea3ae6e6fd48a61d /OpenSim/Region/OptionalModules/World/SceneCommands | |
parent | remove some more useless NULL arguments (diff) | |
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remove some more useless NULL arguments
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/SceneCommands')
-rwxr-xr-x | OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs index 6eac299..8596159 100755 --- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
145 | cdl.AddRow("teleport", m_scene.DebugTeleporting); | 145 | cdl.AddRow("teleport", m_scene.DebugTeleporting); |
146 | cdl.AddRow("updates", m_scene.DebugUpdates); | 146 | cdl.AddRow("updates", m_scene.DebugUpdates); |
147 | 147 | ||
148 | MainConsole.Instance.Output("Scene {0} options:", null, m_scene.Name); | 148 | MainConsole.Instance.Output("Scene {0} options:", m_scene.Name); |
149 | MainConsole.Instance.Output(cdl.ToString()); | 149 | MainConsole.Instance.Output(cdl.ToString()); |
150 | } | 150 | } |
151 | 151 | ||
@@ -160,7 +160,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
160 | string value = args[4]; | 160 | string value = args[4]; |
161 | SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } }); | 161 | SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } }); |
162 | 162 | ||
163 | MainConsole.Instance.Output("Set {0} debug scene {1} = {2}", null, m_scene.Name, key, value); | 163 | MainConsole.Instance.Output("Set {0} debug scene {1} = {2}", m_scene.Name, key, value); |
164 | } | 164 | } |
165 | else | 165 | else |
166 | { | 166 | { |