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authorUbitUmarov2019-03-23 02:18:32 +0000
committerUbitUmarov2019-03-23 02:18:32 +0000
commitd0052c817486a1691fc4e2e7027ac41240b966aa (patch)
tree2308b3c6c3bd9dd6da9b18d7cca806cec05341b1 /OpenSim/Region/OptionalModules/World/NPC
parentoops send flag PrimFlags.InventoryEmpty but do not override others (diff)
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add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 09f2a58..a7ed7d1 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -319,7 +319,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
319 319
320 public event DeRezObject OnDeRezObject; 320 public event DeRezObject OnDeRezObject;
321 public event RezRestoreToWorld OnRezRestoreToWorld; 321 public event RezRestoreToWorld OnRezRestoreToWorld;
322 public event Action<IClientAPI> OnRegionHandShakeReply; 322 public event Action<IClientAPI, uint> OnRegionHandShakeReply;
323 public event GenericCall1 OnRequestWearables; 323 public event GenericCall1 OnRequestWearables;
324 public event Action<IClientAPI, bool> OnCompleteMovementToRegion; 324 public event Action<IClientAPI, bool> OnCompleteMovementToRegion;
325 public event UpdateAgent OnPreAgentUpdate; 325 public event UpdateAgent OnPreAgentUpdate;
@@ -928,7 +928,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
928 { 928 {
929 if (OnRegionHandShakeReply != null) 929 if (OnRegionHandShakeReply != null)
930 { 930 {
931 OnRegionHandShakeReply(this); 931 OnRegionHandShakeReply(this, 0);
932 } 932 }
933 } 933 }
934 934