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authorRobert Adams2014-09-21 07:11:00 -0700
committerRobert Adams2014-09-21 07:11:00 -0700
commit2ed3a918bd88ad427899e3fdfe65afca7aad95e8 (patch)
treef49bce49520a5632f147acc75f1dcdf7d4611861 /OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
parentMerge branch 'master' into bullet-2.82 (diff)
parentThis fixes the Scene thread renaming issue (diff)
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Merge branch 'master' into bullet-2.82
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index 03c6265..95e59ab 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -234,6 +234,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
234 ScenePresence sp; 234 ScenePresence sp;
235 if (scene.TryGetScenePresence(agentID, out sp)) 235 if (scene.TryGetScenePresence(agentID, out sp))
236 { 236 {
237 if (sp.IsSatOnObject || sp.SitGround)
238 return false;
239
237// m_log.DebugFormat( 240// m_log.DebugFormat(
238// "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}", 241// "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}",
239// sp.Name, pos, scene.RegionInfo.RegionName, 242// sp.Name, pos, scene.RegionInfo.RegionName,