diff options
author | Melanie | 2012-02-19 14:20:53 +0100 |
---|---|---|
committer | Melanie | 2012-02-19 14:20:53 +0100 |
commit | 185bf55804af69390f54650f238d126614062e87 (patch) | |
tree | 3371a66f758745ae0694f8199054c3fa3d8548e6 /OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |
parent | Now if chode prim.cs detects out of bounds it requests a update and blocks mo... (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC-185bf55804af69390f54650f238d126614062e87.zip opensim-SC-185bf55804af69390f54650f238d126614062e87.tar.gz opensim-SC-185bf55804af69390f54650f238d126614062e87.tar.bz2 opensim-SC-185bf55804af69390f54650f238d126614062e87.tar.xz |
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index d395206..ae46c97 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -121,8 +121,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
121 | npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue); | 121 | npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue); |
122 | 122 | ||
123 | m_log.DebugFormat( | 123 | m_log.DebugFormat( |
124 | "[NPC MODULE]: Creating NPC {0} {1} {2} at {3} in {4}", | 124 | "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", |
125 | firstname, lastname, npcAvatar.AgentId, position, scene.RegionInfo.RegionName); | 125 | firstname, lastname, npcAvatar.AgentId, owner, senseAsAgent, position, scene.RegionInfo.RegionName); |
126 | 126 | ||
127 | AgentCircuitData acd = new AgentCircuitData(); | 127 | AgentCircuitData acd = new AgentCircuitData(); |
128 | acd.AgentID = npcAvatar.AgentId; | 128 | acd.AgentID = npcAvatar.AgentId; |