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author | Melanie | 2014-02-04 01:55:41 +0000 |
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committer | Melanie | 2014-02-04 01:55:41 +0000 |
commit | e1d1c279651784d7290241b8c4b416bc4c96ab3c (patch) | |
tree | 0a6f258ff2612b0faaf6aceadaa7be09b1f0386e /OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |
parent | Dropping the rest of Avination's modified appearance code for core. (diff) | |
parent | Add "--no-objects" parameter to 'load oar'. (diff) | |
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index a895ee1..fb644b7 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
61 | private readonly string m_firstname; | 61 | private readonly string m_firstname; |
62 | private readonly string m_lastname; | 62 | private readonly string m_lastname; |
63 | private readonly Vector3 m_startPos; | 63 | private readonly Vector3 m_startPos; |
64 | private readonly UUID m_uuid = UUID.Random(); | 64 | private readonly UUID m_uuid; |
65 | private readonly Scene m_scene; | 65 | private readonly Scene m_scene; |
66 | private readonly UUID m_ownerID; | 66 | private readonly UUID m_ownerID; |
67 | 67 | ||
@@ -71,6 +71,19 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
71 | m_firstname = firstname; | 71 | m_firstname = firstname; |
72 | m_lastname = lastname; | 72 | m_lastname = lastname; |
73 | m_startPos = position; | 73 | m_startPos = position; |
74 | m_uuid = UUID.Random(); | ||
75 | m_scene = scene; | ||
76 | m_ownerID = ownerID; | ||
77 | SenseAsAgent = senseAsAgent; | ||
78 | } | ||
79 | |||
80 | public NPCAvatar( | ||
81 | string firstname, string lastname, UUID agentID, Vector3 position, UUID ownerID, bool senseAsAgent, Scene scene) | ||
82 | { | ||
83 | m_firstname = firstname; | ||
84 | m_lastname = lastname; | ||
85 | m_startPos = position; | ||
86 | m_uuid = agentID; | ||
74 | m_scene = scene; | 87 | m_scene = scene; |
75 | m_ownerID = ownerID; | 88 | m_ownerID = ownerID; |
76 | SenseAsAgent = senseAsAgent; | 89 | SenseAsAgent = senseAsAgent; |