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author | UbitUmarov | 2015-09-01 11:43:07 +0100 |
---|---|---|
committer | UbitUmarov | 2015-09-01 11:43:07 +0100 |
commit | fb78b182520fc9bb0f971afd0322029c70278ea6 (patch) | |
tree | b4e30d383938fdeef8c92d1d1c2f44bb61d329bd /OpenSim/Region/OptionalModules/World/MoneyModule | |
parent | lixo (diff) | |
parent | Mantis #7713: fixed bug introduced by 1st MOSES patch. (diff) | |
download | opensim-SC-fb78b182520fc9bb0f971afd0322029c70278ea6.zip opensim-SC-fb78b182520fc9bb0f971afd0322029c70278ea6.tar.gz opensim-SC-fb78b182520fc9bb0f971afd0322029c70278ea6.tar.bz2 opensim-SC-fb78b182520fc9bb0f971afd0322029c70278ea6.tar.xz |
Merge remote-tracking branch 'os/master'
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/MoneyModule')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/MoneyModule/Resources/MoneyModulePlugin.addin.xml | 8 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | 854 |
2 files changed, 862 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/Resources/MoneyModulePlugin.addin.xml b/OpenSim/Region/OptionalModules/World/MoneyModule/Resources/MoneyModulePlugin.addin.xml new file mode 100644 index 0000000..a25f297 --- /dev/null +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/Resources/MoneyModulePlugin.addin.xml | |||
@@ -0,0 +1,8 @@ | |||
1 | <Addin id="OpenSim.Region.ReplaceableModules.MoneyModule" version="0.2"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.Region.ReplaceableModules.MoneyModule.dll"/> | ||
4 | </Runtime> | ||
5 | <Dependencies> | ||
6 | <Addin id="OpenSim" version="0.5" /> | ||
7 | </Dependencies> | ||
8 | </Addin> \ No newline at end of file | ||
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs new file mode 100644 index 0000000..4cd5676 --- /dev/null +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -0,0 +1,854 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using Nwc.XmlRpc; | ||
36 | using Mono.Addins; | ||
37 | using OpenMetaverse; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Servers; | ||
40 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | using OpenSim.Services.Interfaces; | ||
44 | |||
45 | namespace OpenSim.Region.OptionalModules.World.MoneyModule | ||
46 | { | ||
47 | /// <summary> | ||
48 | /// This is only the functionality required to make the functionality associated with money work | ||
49 | /// (such as land transfers). There is no money code here! Use FORGE as an example for money code. | ||
50 | /// Demo Economy/Money Module. This is a purposely crippled module! | ||
51 | /// // To land transfer you need to add: | ||
52 | /// -helperuri http://serveraddress:port/ | ||
53 | /// to the command line parameters you use to start up your client | ||
54 | /// This commonly looks like -helperuri http://127.0.0.1:9000/ | ||
55 | /// | ||
56 | /// </summary> | ||
57 | |||
58 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SampleMoneyModule")] | ||
59 | public class SampleMoneyModule : IMoneyModule, ISharedRegionModule | ||
60 | { | ||
61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
62 | |||
63 | /// <summary> | ||
64 | /// Where Stipends come from and Fees go to. | ||
65 | /// </summary> | ||
66 | // private UUID EconomyBaseAccount = UUID.Zero; | ||
67 | |||
68 | private float EnergyEfficiency = 0f; | ||
69 | // private ObjectPaid handerOnObjectPaid; | ||
70 | private bool m_enabled = true; | ||
71 | private bool m_sellEnabled = false; | ||
72 | |||
73 | private IConfigSource m_gConfig; | ||
74 | |||
75 | /// <summary> | ||
76 | /// Region UUIDS indexed by AgentID | ||
77 | /// </summary> | ||
78 | |||
79 | /// <summary> | ||
80 | /// Scenes by Region Handle | ||
81 | /// </summary> | ||
82 | private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>(); | ||
83 | |||
84 | // private int m_stipend = 1000; | ||
85 | |||
86 | private int ObjectCount = 0; | ||
87 | private int PriceEnergyUnit = 0; | ||
88 | private int PriceGroupCreate = 0; | ||
89 | private int PriceObjectClaim = 0; | ||
90 | private float PriceObjectRent = 0f; | ||
91 | private float PriceObjectScaleFactor = 0f; | ||
92 | private int PriceParcelClaim = 0; | ||
93 | private float PriceParcelClaimFactor = 0f; | ||
94 | private int PriceParcelRent = 0; | ||
95 | private int PricePublicObjectDecay = 0; | ||
96 | private int PricePublicObjectDelete = 0; | ||
97 | private int PriceRentLight = 0; | ||
98 | private int PriceUpload = 0; | ||
99 | private int TeleportMinPrice = 0; | ||
100 | |||
101 | private float TeleportPriceExponent = 0f; | ||
102 | |||
103 | |||
104 | #region IMoneyModule Members | ||
105 | |||
106 | #pragma warning disable 0067 | ||
107 | public event ObjectPaid OnObjectPaid; | ||
108 | #pragma warning restore 0067 | ||
109 | |||
110 | public int UploadCharge | ||
111 | { | ||
112 | get { return 0; } | ||
113 | } | ||
114 | |||
115 | public int GroupCreationCharge | ||
116 | { | ||
117 | get { return 0; } | ||
118 | } | ||
119 | |||
120 | /// <summary> | ||
121 | /// Called on startup so the module can be configured. | ||
122 | /// </summary> | ||
123 | /// <param name="config">Configuration source.</param> | ||
124 | public void Initialise(IConfigSource config) | ||
125 | { | ||
126 | m_gConfig = config; | ||
127 | |||
128 | IConfig startupConfig = m_gConfig.Configs["Startup"]; | ||
129 | IConfig economyConfig = m_gConfig.Configs["Economy"]; | ||
130 | |||
131 | |||
132 | ReadConfigAndPopulate(startupConfig, "Startup"); | ||
133 | ReadConfigAndPopulate(economyConfig, "Economy"); | ||
134 | } | ||
135 | |||
136 | public void AddRegion(Scene scene) | ||
137 | { | ||
138 | if (m_enabled) | ||
139 | { | ||
140 | scene.RegisterModuleInterface<IMoneyModule>(this); | ||
141 | IHttpServer httpServer = MainServer.Instance; | ||
142 | |||
143 | lock (m_scenel) | ||
144 | { | ||
145 | if (m_scenel.Count == 0) | ||
146 | { | ||
147 | // XMLRPCHandler = scene; | ||
148 | |||
149 | // To use the following you need to add: | ||
150 | // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> | ||
151 | // to the command line parameters you use to start up your client | ||
152 | // This commonly looks like -helperuri http://127.0.0.1:9000/ | ||
153 | |||
154 | |||
155 | // Local Server.. enables functionality only. | ||
156 | httpServer.AddXmlRPCHandler("getCurrencyQuote", quote_func); | ||
157 | httpServer.AddXmlRPCHandler("buyCurrency", buy_func); | ||
158 | httpServer.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func); | ||
159 | httpServer.AddXmlRPCHandler("buyLandPrep", landBuy_func); | ||
160 | |||
161 | } | ||
162 | |||
163 | if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle)) | ||
164 | { | ||
165 | m_scenel[scene.RegionInfo.RegionHandle] = scene; | ||
166 | } | ||
167 | else | ||
168 | { | ||
169 | m_scenel.Add(scene.RegionInfo.RegionHandle, scene); | ||
170 | } | ||
171 | } | ||
172 | |||
173 | scene.EventManager.OnNewClient += OnNewClient; | ||
174 | scene.EventManager.OnMoneyTransfer += MoneyTransferAction; | ||
175 | scene.EventManager.OnClientClosed += ClientClosed; | ||
176 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
177 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | ||
178 | scene.EventManager.OnClientClosed += ClientLoggedOut; | ||
179 | scene.EventManager.OnValidateLandBuy += ValidateLandBuy; | ||
180 | scene.EventManager.OnLandBuy += processLandBuy; | ||
181 | } | ||
182 | } | ||
183 | |||
184 | public void RemoveRegion(Scene scene) | ||
185 | { | ||
186 | } | ||
187 | |||
188 | public void RegionLoaded(Scene scene) | ||
189 | { | ||
190 | } | ||
191 | |||
192 | |||
193 | // Please do not refactor these to be just one method | ||
194 | // Existing implementations need the distinction | ||
195 | // | ||
196 | public void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type, string extraData) | ||
197 | { | ||
198 | } | ||
199 | |||
200 | public void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type) | ||
201 | { | ||
202 | } | ||
203 | |||
204 | public void ApplyUploadCharge(UUID agentID, int amount, string text) | ||
205 | { | ||
206 | } | ||
207 | |||
208 | public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount) | ||
209 | { | ||
210 | string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); | ||
211 | |||
212 | bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description); | ||
213 | |||
214 | |||
215 | BalanceUpdate(fromID, toID, give_result, description); | ||
216 | |||
217 | return give_result; | ||
218 | } | ||
219 | |||
220 | public void PostInitialise() | ||
221 | { | ||
222 | } | ||
223 | |||
224 | public void Close() | ||
225 | { | ||
226 | } | ||
227 | |||
228 | public Type ReplaceableInterface | ||
229 | { | ||
230 | get { return typeof(IMoneyModule); } | ||
231 | } | ||
232 | |||
233 | public string Name | ||
234 | { | ||
235 | get { return "BetaGridLikeMoneyModule"; } | ||
236 | } | ||
237 | |||
238 | #endregion | ||
239 | |||
240 | /// <summary> | ||
241 | /// Parse Configuration | ||
242 | /// </summary> | ||
243 | /// <param name="scene"></param> | ||
244 | /// <param name="startupConfig"></param> | ||
245 | /// <param name="config"></param> | ||
246 | private void ReadConfigAndPopulate(IConfig startupConfig, string config) | ||
247 | { | ||
248 | if (config == "Startup" && startupConfig != null) | ||
249 | { | ||
250 | m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule"); | ||
251 | } | ||
252 | |||
253 | if (config == "Economy" && startupConfig != null) | ||
254 | { | ||
255 | PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100); | ||
256 | PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10); | ||
257 | PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4); | ||
258 | PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4); | ||
259 | PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1); | ||
260 | PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f); | ||
261 | PriceUpload = startupConfig.GetInt("PriceUpload", 0); | ||
262 | PriceRentLight = startupConfig.GetInt("PriceRentLight", 5); | ||
263 | TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2); | ||
264 | TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f); | ||
265 | EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1); | ||
266 | PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1); | ||
267 | PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); | ||
268 | PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); | ||
269 | PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); | ||
270 | m_sellEnabled = startupConfig.GetBoolean("SellEnabled", false); | ||
271 | } | ||
272 | } | ||
273 | |||
274 | private void GetClientFunds(IClientAPI client) | ||
275 | { | ||
276 | CheckExistAndRefreshFunds(client.AgentId); | ||
277 | } | ||
278 | |||
279 | /// <summary> | ||
280 | /// New Client Event Handler | ||
281 | /// </summary> | ||
282 | /// <param name="client"></param> | ||
283 | private void OnNewClient(IClientAPI client) | ||
284 | { | ||
285 | GetClientFunds(client); | ||
286 | |||
287 | // Subscribe to Money messages | ||
288 | client.OnEconomyDataRequest += EconomyDataRequestHandler; | ||
289 | client.OnMoneyBalanceRequest += SendMoneyBalance; | ||
290 | client.OnRequestPayPrice += requestPayPrice; | ||
291 | client.OnObjectBuy += ObjectBuy; | ||
292 | client.OnLogout += ClientClosed; | ||
293 | } | ||
294 | |||
295 | /// <summary> | ||
296 | /// Transfer money | ||
297 | /// </summary> | ||
298 | /// <param name="Sender"></param> | ||
299 | /// <param name="Receiver"></param> | ||
300 | /// <param name="amount"></param> | ||
301 | /// <returns></returns> | ||
302 | private bool doMoneyTransfer(UUID Sender, UUID Receiver, int amount, int transactiontype, string description) | ||
303 | { | ||
304 | bool result = true; | ||
305 | |||
306 | return result; | ||
307 | } | ||
308 | |||
309 | |||
310 | /// <summary> | ||
311 | /// Sends the the stored money balance to the client | ||
312 | /// </summary> | ||
313 | /// <param name="client"></param> | ||
314 | /// <param name="agentID"></param> | ||
315 | /// <param name="SessionID"></param> | ||
316 | /// <param name="TransactionID"></param> | ||
317 | public void SendMoneyBalance(IClientAPI client, UUID agentID, UUID SessionID, UUID TransactionID) | ||
318 | { | ||
319 | if (client.AgentId == agentID && client.SessionId == SessionID) | ||
320 | { | ||
321 | int returnfunds = 0; | ||
322 | |||
323 | try | ||
324 | { | ||
325 | returnfunds = GetFundsForAgentID(agentID); | ||
326 | } | ||
327 | catch (Exception e) | ||
328 | { | ||
329 | client.SendAlertMessage(e.Message + " "); | ||
330 | } | ||
331 | |||
332 | client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds, 0, UUID.Zero, false, UUID.Zero, false, 0, String.Empty); | ||
333 | } | ||
334 | else | ||
335 | { | ||
336 | client.SendAlertMessage("Unable to send your money balance to you!"); | ||
337 | } | ||
338 | } | ||
339 | |||
340 | private SceneObjectPart findPrim(UUID objectID) | ||
341 | { | ||
342 | lock (m_scenel) | ||
343 | { | ||
344 | foreach (Scene s in m_scenel.Values) | ||
345 | { | ||
346 | SceneObjectPart part = s.GetSceneObjectPart(objectID); | ||
347 | if (part != null) | ||
348 | { | ||
349 | return part; | ||
350 | } | ||
351 | } | ||
352 | } | ||
353 | return null; | ||
354 | } | ||
355 | |||
356 | private string resolveObjectName(UUID objectID) | ||
357 | { | ||
358 | SceneObjectPart part = findPrim(objectID); | ||
359 | if (part != null) | ||
360 | { | ||
361 | return part.Name; | ||
362 | } | ||
363 | return String.Empty; | ||
364 | } | ||
365 | |||
366 | private string resolveAgentName(UUID agentID) | ||
367 | { | ||
368 | // try avatar username surname | ||
369 | Scene scene = GetRandomScene(); | ||
370 | UserAccount account = scene.UserAccountService.GetUserAccount(scene.RegionInfo.ScopeID, agentID); | ||
371 | if (account != null) | ||
372 | { | ||
373 | string avatarname = account.FirstName + " " + account.LastName; | ||
374 | return avatarname; | ||
375 | } | ||
376 | else | ||
377 | { | ||
378 | m_log.ErrorFormat( | ||
379 | "[MONEY]: Could not resolve user {0}", | ||
380 | agentID); | ||
381 | } | ||
382 | |||
383 | return String.Empty; | ||
384 | } | ||
385 | |||
386 | private void BalanceUpdate(UUID senderID, UUID receiverID, bool transactionresult, string description) | ||
387 | { | ||
388 | IClientAPI sender = LocateClientObject(senderID); | ||
389 | IClientAPI receiver = LocateClientObject(receiverID); | ||
390 | |||
391 | if (senderID != receiverID) | ||
392 | { | ||
393 | if (sender != null) | ||
394 | { | ||
395 | sender.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(senderID), 0, UUID.Zero, false, UUID.Zero, false, 0, String.Empty); | ||
396 | } | ||
397 | |||
398 | if (receiver != null) | ||
399 | { | ||
400 | receiver.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(receiverID), 0, UUID.Zero, false, UUID.Zero, false, 0, String.Empty); | ||
401 | } | ||
402 | } | ||
403 | } | ||
404 | |||
405 | /// <summary> | ||
406 | /// XMLRPC handler to send alert message and sound to client | ||
407 | /// </summary> | ||
408 | public XmlRpcResponse UserAlert(XmlRpcRequest request, IPEndPoint remoteClient) | ||
409 | { | ||
410 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
411 | Hashtable retparam = new Hashtable(); | ||
412 | Hashtable requestData = (Hashtable) request.Params[0]; | ||
413 | |||
414 | UUID agentId; | ||
415 | UUID soundId; | ||
416 | UUID regionId; | ||
417 | |||
418 | UUID.TryParse((string) requestData["agentId"], out agentId); | ||
419 | UUID.TryParse((string) requestData["soundId"], out soundId); | ||
420 | UUID.TryParse((string) requestData["regionId"], out regionId); | ||
421 | string text = (string) requestData["text"]; | ||
422 | string secret = (string) requestData["secret"]; | ||
423 | |||
424 | Scene userScene = GetSceneByUUID(regionId); | ||
425 | if (userScene != null) | ||
426 | { | ||
427 | if (userScene.RegionInfo.regionSecret == secret) | ||
428 | { | ||
429 | |||
430 | IClientAPI client = LocateClientObject(agentId); | ||
431 | if (client != null) | ||
432 | { | ||
433 | |||
434 | if (soundId != UUID.Zero) | ||
435 | client.SendPlayAttachedSound(soundId, UUID.Zero, UUID.Zero, 1.0f, 0); | ||
436 | |||
437 | client.SendBlueBoxMessage(UUID.Zero, "", text); | ||
438 | |||
439 | retparam.Add("success", true); | ||
440 | } | ||
441 | else | ||
442 | { | ||
443 | retparam.Add("success", false); | ||
444 | } | ||
445 | } | ||
446 | else | ||
447 | { | ||
448 | retparam.Add("success", false); | ||
449 | } | ||
450 | } | ||
451 | |||
452 | ret.Value = retparam; | ||
453 | return ret; | ||
454 | } | ||
455 | |||
456 | # region Standalone box enablers only | ||
457 | |||
458 | public XmlRpcResponse quote_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
459 | { | ||
460 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
461 | // UUID agentId = UUID.Zero; | ||
462 | int amount = 0; | ||
463 | Hashtable quoteResponse = new Hashtable(); | ||
464 | XmlRpcResponse returnval = new XmlRpcResponse(); | ||
465 | |||
466 | |||
467 | Hashtable currencyResponse = new Hashtable(); | ||
468 | currencyResponse.Add("estimatedCost", 0); | ||
469 | currencyResponse.Add("currencyBuy", amount); | ||
470 | |||
471 | quoteResponse.Add("success", true); | ||
472 | quoteResponse.Add("currency", currencyResponse); | ||
473 | quoteResponse.Add("confirm", "asdfad9fj39ma9fj"); | ||
474 | |||
475 | returnval.Value = quoteResponse; | ||
476 | return returnval; | ||
477 | |||
478 | |||
479 | |||
480 | } | ||
481 | |||
482 | public XmlRpcResponse buy_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
483 | { | ||
484 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
485 | // UUID agentId = UUID.Zero; | ||
486 | // int amount = 0; | ||
487 | |||
488 | XmlRpcResponse returnval = new XmlRpcResponse(); | ||
489 | Hashtable returnresp = new Hashtable(); | ||
490 | returnresp.Add("success", true); | ||
491 | returnval.Value = returnresp; | ||
492 | return returnval; | ||
493 | } | ||
494 | |||
495 | public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
496 | { | ||
497 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
498 | Hashtable retparam = new Hashtable(); | ||
499 | Hashtable membershiplevels = new Hashtable(); | ||
500 | ArrayList levels = new ArrayList(); | ||
501 | Hashtable level = new Hashtable(); | ||
502 | level.Add("id", "00000000-0000-0000-0000-000000000000"); | ||
503 | level.Add("description", "some level"); | ||
504 | levels.Add(level); | ||
505 | //membershiplevels.Add("levels",levels); | ||
506 | |||
507 | Hashtable landuse = new Hashtable(); | ||
508 | landuse.Add("upgrade", false); | ||
509 | landuse.Add("action", "http://invaliddomaininvalid.com/"); | ||
510 | |||
511 | Hashtable currency = new Hashtable(); | ||
512 | currency.Add("estimatedCost", 0); | ||
513 | |||
514 | Hashtable membership = new Hashtable(); | ||
515 | membershiplevels.Add("upgrade", false); | ||
516 | membershiplevels.Add("action", "http://invaliddomaininvalid.com/"); | ||
517 | membershiplevels.Add("levels", membershiplevels); | ||
518 | |||
519 | retparam.Add("success", true); | ||
520 | retparam.Add("currency", currency); | ||
521 | retparam.Add("membership", membership); | ||
522 | retparam.Add("landuse", landuse); | ||
523 | retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf"); | ||
524 | |||
525 | ret.Value = retparam; | ||
526 | |||
527 | return ret; | ||
528 | } | ||
529 | |||
530 | public XmlRpcResponse landBuy_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
531 | { | ||
532 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
533 | Hashtable retparam = new Hashtable(); | ||
534 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
535 | |||
536 | // UUID agentId = UUID.Zero; | ||
537 | // int amount = 0; | ||
538 | |||
539 | retparam.Add("success", true); | ||
540 | ret.Value = retparam; | ||
541 | |||
542 | return ret; | ||
543 | } | ||
544 | |||
545 | #endregion | ||
546 | |||
547 | #region local Fund Management | ||
548 | |||
549 | /// <summary> | ||
550 | /// Ensures that the agent accounting data is set up in this instance. | ||
551 | /// </summary> | ||
552 | /// <param name="agentID"></param> | ||
553 | private void CheckExistAndRefreshFunds(UUID agentID) | ||
554 | { | ||
555 | |||
556 | } | ||
557 | |||
558 | /// <summary> | ||
559 | /// Gets the amount of Funds for an agent | ||
560 | /// </summary> | ||
561 | /// <param name="AgentID"></param> | ||
562 | /// <returns></returns> | ||
563 | private int GetFundsForAgentID(UUID AgentID) | ||
564 | { | ||
565 | int returnfunds = 0; | ||
566 | |||
567 | return returnfunds; | ||
568 | } | ||
569 | |||
570 | // private void SetLocalFundsForAgentID(UUID AgentID, int amount) | ||
571 | // { | ||
572 | |||
573 | // } | ||
574 | |||
575 | #endregion | ||
576 | |||
577 | #region Utility Helpers | ||
578 | |||
579 | /// <summary> | ||
580 | /// Locates a IClientAPI for the client specified | ||
581 | /// </summary> | ||
582 | /// <param name="AgentID"></param> | ||
583 | /// <returns></returns> | ||
584 | private IClientAPI LocateClientObject(UUID AgentID) | ||
585 | { | ||
586 | ScenePresence tPresence = null; | ||
587 | IClientAPI rclient = null; | ||
588 | |||
589 | lock (m_scenel) | ||
590 | { | ||
591 | foreach (Scene _scene in m_scenel.Values) | ||
592 | { | ||
593 | tPresence = _scene.GetScenePresence(AgentID); | ||
594 | if (tPresence != null) | ||
595 | { | ||
596 | if (!tPresence.IsChildAgent) | ||
597 | { | ||
598 | rclient = tPresence.ControllingClient; | ||
599 | } | ||
600 | } | ||
601 | if (rclient != null) | ||
602 | { | ||
603 | return rclient; | ||
604 | } | ||
605 | } | ||
606 | } | ||
607 | return null; | ||
608 | } | ||
609 | |||
610 | private Scene LocateSceneClientIn(UUID AgentId) | ||
611 | { | ||
612 | lock (m_scenel) | ||
613 | { | ||
614 | foreach (Scene _scene in m_scenel.Values) | ||
615 | { | ||
616 | ScenePresence tPresence = _scene.GetScenePresence(AgentId); | ||
617 | if (tPresence != null) | ||
618 | { | ||
619 | if (!tPresence.IsChildAgent) | ||
620 | { | ||
621 | return _scene; | ||
622 | } | ||
623 | } | ||
624 | } | ||
625 | } | ||
626 | return null; | ||
627 | } | ||
628 | |||
629 | /// <summary> | ||
630 | /// Utility function Gets a Random scene in the instance. For when which scene exactly you're doing something with doesn't matter | ||
631 | /// </summary> | ||
632 | /// <returns></returns> | ||
633 | public Scene GetRandomScene() | ||
634 | { | ||
635 | lock (m_scenel) | ||
636 | { | ||
637 | foreach (Scene rs in m_scenel.Values) | ||
638 | return rs; | ||
639 | } | ||
640 | return null; | ||
641 | } | ||
642 | |||
643 | /// <summary> | ||
644 | /// Utility function to get a Scene by RegionID in a module | ||
645 | /// </summary> | ||
646 | /// <param name="RegionID"></param> | ||
647 | /// <returns></returns> | ||
648 | public Scene GetSceneByUUID(UUID RegionID) | ||
649 | { | ||
650 | lock (m_scenel) | ||
651 | { | ||
652 | foreach (Scene rs in m_scenel.Values) | ||
653 | { | ||
654 | if (rs.RegionInfo.originRegionID == RegionID) | ||
655 | { | ||
656 | return rs; | ||
657 | } | ||
658 | } | ||
659 | } | ||
660 | return null; | ||
661 | } | ||
662 | |||
663 | #endregion | ||
664 | |||
665 | #region event Handlers | ||
666 | |||
667 | public void requestPayPrice(IClientAPI client, UUID objectID) | ||
668 | { | ||
669 | Scene scene = LocateSceneClientIn(client.AgentId); | ||
670 | if (scene == null) | ||
671 | return; | ||
672 | |||
673 | SceneObjectPart task = scene.GetSceneObjectPart(objectID); | ||
674 | if (task == null) | ||
675 | return; | ||
676 | SceneObjectGroup group = task.ParentGroup; | ||
677 | SceneObjectPart root = group.RootPart; | ||
678 | |||
679 | client.SendPayPrice(objectID, root.PayPrice); | ||
680 | } | ||
681 | |||
682 | /// <summary> | ||
683 | /// When the client closes the connection we remove their accounting | ||
684 | /// info from memory to free up resources. | ||
685 | /// </summary> | ||
686 | /// <param name="AgentID">UUID of agent</param> | ||
687 | /// <param name="scene">Scene the agent was connected to.</param> | ||
688 | /// <see cref="OpenSim.Region.Framework.Scenes.EventManager.ClientClosed"/> | ||
689 | public void ClientClosed(UUID AgentID, Scene scene) | ||
690 | { | ||
691 | |||
692 | } | ||
693 | |||
694 | /// <summary> | ||
695 | /// Event called Economy Data Request handler. | ||
696 | /// </summary> | ||
697 | /// <param name="agentId"></param> | ||
698 | public void EconomyDataRequestHandler(IClientAPI user) | ||
699 | { | ||
700 | Scene s = (Scene)user.Scene; | ||
701 | |||
702 | user.SendEconomyData(EnergyEfficiency, s.RegionInfo.ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, | ||
703 | PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, | ||
704 | PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload, | ||
705 | TeleportMinPrice, TeleportPriceExponent); | ||
706 | } | ||
707 | |||
708 | private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e) | ||
709 | { | ||
710 | |||
711 | |||
712 | lock (e) | ||
713 | { | ||
714 | e.economyValidated = true; | ||
715 | } | ||
716 | |||
717 | |||
718 | } | ||
719 | |||
720 | private void processLandBuy(Object osender, EventManager.LandBuyArgs e) | ||
721 | { | ||
722 | |||
723 | } | ||
724 | |||
725 | /// <summary> | ||
726 | /// THis method gets called when someone pays someone else as a gift. | ||
727 | /// </summary> | ||
728 | /// <param name="osender"></param> | ||
729 | /// <param name="e"></param> | ||
730 | private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e) | ||
731 | { | ||
732 | |||
733 | } | ||
734 | |||
735 | /// <summary> | ||
736 | /// Event Handler for when a root agent becomes a child agent | ||
737 | /// </summary> | ||
738 | /// <param name="avatar"></param> | ||
739 | private void MakeChildAgent(ScenePresence avatar) | ||
740 | { | ||
741 | |||
742 | } | ||
743 | |||
744 | /// <summary> | ||
745 | /// Event Handler for when the client logs out. | ||
746 | /// </summary> | ||
747 | /// <param name="AgentId"></param> | ||
748 | private void ClientLoggedOut(UUID AgentId, Scene scene) | ||
749 | { | ||
750 | |||
751 | } | ||
752 | |||
753 | /// <summary> | ||
754 | /// Call this when the client disconnects. | ||
755 | /// </summary> | ||
756 | /// <param name="client"></param> | ||
757 | public void ClientClosed(IClientAPI client) | ||
758 | { | ||
759 | ClientClosed(client.AgentId, null); | ||
760 | } | ||
761 | |||
762 | /// <summary> | ||
763 | /// Event Handler for when an Avatar enters one of the parcels in the simulator. | ||
764 | /// </summary> | ||
765 | /// <param name="avatar"></param> | ||
766 | /// <param name="localLandID"></param> | ||
767 | /// <param name="regionID"></param> | ||
768 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | ||
769 | { | ||
770 | |||
771 | //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); | ||
772 | } | ||
773 | |||
774 | public int GetBalance(UUID agentID) | ||
775 | { | ||
776 | return 0; | ||
777 | } | ||
778 | |||
779 | // Please do not refactor these to be just one method | ||
780 | // Existing implementations need the distinction | ||
781 | // | ||
782 | public bool UploadCovered(UUID agentID, int amount) | ||
783 | { | ||
784 | return true; | ||
785 | } | ||
786 | public bool AmountCovered(UUID agentID, int amount) | ||
787 | { | ||
788 | return true; | ||
789 | } | ||
790 | |||
791 | #endregion | ||
792 | |||
793 | public void ObjectBuy(IClientAPI remoteClient, UUID agentID, | ||
794 | UUID sessionID, UUID groupID, UUID categoryID, | ||
795 | uint localID, byte saleType, int salePrice) | ||
796 | { | ||
797 | if (!m_sellEnabled) | ||
798 | { | ||
799 | remoteClient.SendBlueBoxMessage(UUID.Zero, "", "Buying is not implemented in this version"); | ||
800 | return; | ||
801 | } | ||
802 | |||
803 | if (salePrice != 0) | ||
804 | { | ||
805 | remoteClient.SendBlueBoxMessage(UUID.Zero, "", "Buying anything for a price other than zero is not implemented"); | ||
806 | return; | ||
807 | } | ||
808 | |||
809 | Scene s = LocateSceneClientIn(remoteClient.AgentId); | ||
810 | |||
811 | // Implmenting base sale data checking here so the default OpenSimulator implementation isn't useless | ||
812 | // combined with other implementations. We're actually validating that the client is sending the data | ||
813 | // that it should. In theory, the client should already know what to send here because it'll see it when it | ||
814 | // gets the object data. If the data sent by the client doesn't match the object, the viewer probably has an | ||
815 | // old idea of what the object properties are. Viewer developer Hazim informed us that the base module | ||
816 | // didn't check the client sent data against the object do any. Since the base modules are the | ||
817 | // 'crowning glory' examples of good practice.. | ||
818 | |||
819 | // Validate that the object exists in the scene the user is in | ||
820 | SceneObjectPart part = s.GetSceneObjectPart(localID); | ||
821 | if (part == null) | ||
822 | { | ||
823 | remoteClient.SendAgentAlertMessage("Unable to buy now. The object was not found.", false); | ||
824 | return; | ||
825 | } | ||
826 | |||
827 | // Validate that the client sent the price that the object is being sold for | ||
828 | if (part.SalePrice != salePrice) | ||
829 | { | ||
830 | remoteClient.SendAgentAlertMessage("Cannot buy at this price. Buy Failed. If you continue to get this relog.", false); | ||
831 | return; | ||
832 | } | ||
833 | |||
834 | // Validate that the client sent the proper sale type the object has set | ||
835 | if (part.ObjectSaleType != saleType) | ||
836 | { | ||
837 | remoteClient.SendAgentAlertMessage("Cannot buy this way. Buy Failed. If you continue to get this relog.", false); | ||
838 | return; | ||
839 | } | ||
840 | |||
841 | IBuySellModule module = s.RequestModuleInterface<IBuySellModule>(); | ||
842 | if (module != null) | ||
843 | module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice); | ||
844 | } | ||
845 | } | ||
846 | |||
847 | public enum TransactionType : int | ||
848 | { | ||
849 | SystemGenerated = 0, | ||
850 | RegionMoneyRequest = 1, | ||
851 | Gift = 2, | ||
852 | Purchase = 3 | ||
853 | } | ||
854 | } | ||