diff options
author | Robert Adams | 2013-11-08 20:53:37 -0800 |
---|---|---|
committer | Robert Adams | 2013-11-08 20:53:37 -0800 |
commit | beeec1c46726a266edf5c8260f9cf4e4e6f91c8a (patch) | |
tree | ac749f4db4d4ee640bf9091b9684d2a36eedb284 /OpenSim/Region/OptionalModules/Scripting/RegionReadyModule | |
parent | varregion: Massive work to LandManagementModule and LandObject to (diff) | |
download | opensim-SC-beeec1c46726a266edf5c8260f9cf4e4e6f91c8a.zip opensim-SC-beeec1c46726a266edf5c8260f9cf4e4e6f91c8a.tar.gz opensim-SC-beeec1c46726a266edf5c8260f9cf4e4e6f91c8a.tar.bz2 opensim-SC-beeec1c46726a266edf5c8260f9cf4e4e6f91c8a.tar.xz |
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Routines in Util to compute region world coordinates from region coordinates
as well as the conversion to and from region handles. These routines have
replaced a lot of math scattered throughout the simulator.
Should be no functional changes.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/RegionReadyModule')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index c550c44..3317b21 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | |||
@@ -169,7 +169,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
169 | c.Channel = m_channelNotify; | 169 | c.Channel = m_channelNotify; |
170 | c.Message += numScriptsFailed.ToString() + "," + message; | 170 | c.Message += numScriptsFailed.ToString() + "," + message; |
171 | c.Type = ChatTypeEnum.Region; | 171 | c.Type = ChatTypeEnum.Region; |
172 | c.Position = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30); | 172 | if (m_scene != null) |
173 | c.Position = new Vector3((m_scene.RegionInfo.RegionSizeX * 0.5f), (m_scene.RegionInfo.RegionSizeY * 0.5f), 30); | ||
174 | else | ||
175 | c.Position = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30); | ||
173 | c.Sender = null; | 176 | c.Sender = null; |
174 | c.SenderUUID = UUID.Zero; | 177 | c.SenderUUID = UUID.Zero; |
175 | c.Scene = m_scene; | 178 | c.Scene = m_scene; |