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author | Jeff Ames | 2009-04-14 10:00:13 +0000 |
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committer | Jeff Ames | 2009-04-14 10:00:13 +0000 |
commit | fa29cf5c5010f7c3e83494786be1b0c11c663e6d (patch) | |
tree | 51d4cc4d2e82d2a53bb1ca23ef10b3dd63060f0d /OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs | |
parent | * Adding some organization of vehicle type stuff in the ODEPlugin. (diff) | |
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Update svn properties.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs index cf45de7..0be8473 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs | |||
@@ -1,43 +1,43 @@ | |||
1 | using System; | 1 | using System; |
2 | 2 | ||
3 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 3 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
4 | { | 4 | { |
5 | interface IScheduler | 5 | interface IScheduler |
6 | { | 6 | { |
7 | /// <summary> | 7 | /// <summary> |
8 | /// Schedule an event callback to occur | 8 | /// Schedule an event callback to occur |
9 | /// when 'time' is elapsed. | 9 | /// when 'time' is elapsed. |
10 | /// </summary> | 10 | /// </summary> |
11 | /// <param name="time">The period to wait before executing</param> | 11 | /// <param name="time">The period to wait before executing</param> |
12 | void RunIn(TimeSpan time); | 12 | void RunIn(TimeSpan time); |
13 | 13 | ||
14 | /// <summary> | 14 | /// <summary> |
15 | /// Schedule an event callback to fire | 15 | /// Schedule an event callback to fire |
16 | /// every "time". Equivilent to a repeating | 16 | /// every "time". Equivilent to a repeating |
17 | /// timer. | 17 | /// timer. |
18 | /// </summary> | 18 | /// </summary> |
19 | /// <param name="time">The period to wait between executions</param> | 19 | /// <param name="time">The period to wait between executions</param> |
20 | void RunAndRepeat(TimeSpan time); | 20 | void RunAndRepeat(TimeSpan time); |
21 | 21 | ||
22 | /// <summary> | 22 | /// <summary> |
23 | /// Fire this scheduler only when the region has | 23 | /// Fire this scheduler only when the region has |
24 | /// a user in it. | 24 | /// a user in it. |
25 | /// </summary> | 25 | /// </summary> |
26 | bool WhenRegionOccupied { get; set; } | 26 | bool WhenRegionOccupied { get; set; } |
27 | 27 | ||
28 | /// <summary> | 28 | /// <summary> |
29 | /// Fire this event only when the region is visible | 29 | /// Fire this event only when the region is visible |
30 | /// to a child agent, or there is a full agent | 30 | /// to a child agent, or there is a full agent |
31 | /// in this region. | 31 | /// in this region. |
32 | /// </summary> | 32 | /// </summary> |
33 | bool WhenRegionVisible { get; set; } | 33 | bool WhenRegionVisible { get; set; } |
34 | 34 | ||
35 | /// <summary> | 35 | /// <summary> |
36 | /// Determines whether this runs in the master scheduler thread, or a new thread | 36 | /// Determines whether this runs in the master scheduler thread, or a new thread |
37 | /// is spawned to handle your request. Running in scheduler may mean that your | 37 | /// is spawned to handle your request. Running in scheduler may mean that your |
38 | /// code does not execute perfectly on time, however will result in a lower | 38 | /// code does not execute perfectly on time, however will result in a lower |
39 | /// processor cost to running your code. | 39 | /// processor cost to running your code. |
40 | /// </summary> | 40 | /// </summary> |
41 | bool Schedule { get; set; } | 41 | bool Schedule { get; set; } |
42 | } | 42 | } |
43 | } | 43 | } |