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author | dahlia | 2013-07-10 22:30:41 -0700 |
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committer | dahlia | 2013-07-10 22:30:41 -0700 |
commit | 0120e858b7985b0f9571461d036a9099a25af9ad (patch) | |
tree | 0d94df0b9b9a75ae1dcb1b37730f528b031ae453 /OpenSim/Region/OptionalModules/Materials | |
parent | Switched RegionHandshakeReply to Sync, because it's not doing anything blocking. (diff) | |
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remove names from Capability handlers (added by justincc in commit 013710168b3878fc0a93a92a1c026efb49da9935) as they seem to disable the use of multiple access methods for a single Capability in MaterialsDemoModule
Diffstat (limited to 'OpenSim/Region/OptionalModules/Materials')
-rw-r--r-- | OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs b/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs index 0a0d65c..088eb0f 100644 --- a/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs +++ b/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs | |||
@@ -139,21 +139,18 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule | |||
139 | { | 139 | { |
140 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 140 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
141 | 141 | ||
142 | IRequestHandler renderMaterialsPostHandler | 142 | IRequestHandler renderMaterialsPostHandler = new RestStreamHandler("POST", capsBase + "/", RenderMaterialsPostCap); |
143 | = new RestStreamHandler("POST", capsBase + "/", RenderMaterialsPostCap, "RenderMaterialsPost", null); | 143 | caps.RegisterHandler("RenderMaterials", renderMaterialsPostHandler); |
144 | caps.RegisterHandler("RenderMaterialsPost", renderMaterialsPostHandler); | ||
145 | 144 | ||
146 | // OpenSimulator CAPs infrastructure seems to be somewhat hostile towards any CAP that requires both GET | 145 | // OpenSimulator CAPs infrastructure seems to be somewhat hostile towards any CAP that requires both GET |
147 | // and POST handlers, (at least at the time this was originally written), so we first set up a POST | 146 | // and POST handlers, (at least at the time this was originally written), so we first set up a POST |
148 | // handler normally and then add a GET handler via MainServer | 147 | // handler normally and then add a GET handler via MainServer |
149 | 148 | ||
150 | IRequestHandler renderMaterialsGetHandler | 149 | IRequestHandler renderMaterialsGetHandler = new RestStreamHandler("GET", capsBase + "/", RenderMaterialsGetCap); |
151 | = new RestStreamHandler("GET", capsBase + "/", RenderMaterialsGetCap, "RenderMaterialsGet", null); | ||
152 | MainServer.Instance.AddStreamHandler(renderMaterialsGetHandler); | 150 | MainServer.Instance.AddStreamHandler(renderMaterialsGetHandler); |
153 | 151 | ||
154 | // materials viewer seems to use either POST or PUT, so assign POST handler for PUT as well | 152 | // materials viewer seems to use either POST or PUT, so assign POST handler for PUT as well |
155 | IRequestHandler renderMaterialsPutHandler | 153 | IRequestHandler renderMaterialsPutHandler = new RestStreamHandler("PUT", capsBase + "/", RenderMaterialsPostCap); |
156 | = new RestStreamHandler("PUT", capsBase + "/", RenderMaterialsPostCap, "RenderMaterialsPut", null); | ||
157 | MainServer.Instance.AddStreamHandler(renderMaterialsPutHandler); | 154 | MainServer.Instance.AddStreamHandler(renderMaterialsPutHandler); |
158 | } | 155 | } |
159 | 156 | ||