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authorTom Grimshaw2010-06-27 22:23:08 -0700
committerTom Grimshaw2010-06-27 22:23:08 -0700
commit7807d118073fc3e82272e27eba8268d24e2a1f5d (patch)
treed97d0a899f22d1707e38f96f61a0d40a9e7c4ace /OpenSim/Region/OptionalModules/ContentManagementSystem
parentFix the sound issue. It was caused by missing assets; once the client has mad... (diff)
parentChange the way IRegionModule us referenced by IEmailModule to (diff)
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem')
-rw-r--r--OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs2
-rw-r--r--OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs
index c277034..ada6701 100644
--- a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs
+++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs
@@ -73,7 +73,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
73 public ContentManagementEntity(SceneObjectGroup Unchanged, bool physics) 73 public ContentManagementEntity(SceneObjectGroup Unchanged, bool physics)
74 : base(Unchanged, false) 74 : base(Unchanged, false)
75 { 75 {
76 m_UnchangedEntity = Unchanged.Copy(Unchanged.RootPart.OwnerID, Unchanged.RootPart.GroupID, false); 76 m_UnchangedEntity = Unchanged.Copy(false);
77 } 77 }
78 78
79 public ContentManagementEntity(string objectXML, Scene scene, bool physics) 79 public ContentManagementEntity(string objectXML, Scene scene, bool physics)
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
index 1a72971..841ee00 100644
--- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
+++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
@@ -80,7 +80,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
80 /// </summary> 80 /// </summary>
81 public MetaEntity(SceneObjectGroup orig, bool physics) 81 public MetaEntity(SceneObjectGroup orig, bool physics)
82 { 82 {
83 m_Entity = orig.Copy(orig.RootPart.OwnerID, orig.RootPart.GroupID, false); 83 m_Entity = orig.Copy(false);
84 Initialize(physics); 84 Initialize(physics);
85 } 85 }
86 86