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author | dr scofield (aka dirk husemann) | 2009-10-01 09:48:02 +0200 |
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committer | dr scofield (aka dirk husemann) | 2009-10-01 09:48:02 +0200 |
commit | 9dcf7da42abfaf20a6a2ec552868dd37cc3e7261 (patch) | |
tree | a9c5145dea2ade7981922dffeed134c8e1a493ef /OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups | |
parent | adding skeleton test case for LandDataSerializer [w-i-p] (diff) | |
parent | Removed an innefficent List.Contains lookup from UpdateQueue (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into x-opensim
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index d5cbfd4..2e89a24 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -477,7 +477,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
477 | foreach (string key in binBucketOSD.Keys) | 477 | foreach (string key in binBucketOSD.Keys) |
478 | { | 478 | { |
479 | m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString()); | 479 | m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString()); |
480 | } | 480 | } |
481 | } | 481 | } |
482 | 482 | ||
483 | // treat as if no attachment | 483 | // treat as if no attachment |
@@ -1261,7 +1261,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1261 | { | 1261 | { |
1262 | if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 1262 | if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
1263 | 1263 | ||
1264 | // TODO: Probably isn't nessesary to update every client in every scene. | 1264 | // TODO: Probably isn't nessesary to update every client in every scene. |
1265 | // Need to examine client updates and do only what's nessesary. | 1265 | // Need to examine client updates and do only what's nessesary. |
1266 | lock (m_sceneList) | 1266 | lock (m_sceneList) |
1267 | { | 1267 | { |