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authordr scofield (aka dirk husemann)2009-10-01 09:48:02 +0200
committerdr scofield (aka dirk husemann)2009-10-01 09:48:02 +0200
commit9dcf7da42abfaf20a6a2ec552868dd37cc3e7261 (patch)
treea9c5145dea2ade7981922dffeed134c8e1a493ef /OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups
parentadding skeleton test case for LandDataSerializer [w-i-p] (diff)
parentRemoved an innefficent List.Contains lookup from UpdateQueue (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into x-opensim
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups')
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index d5cbfd4..2e89a24 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -477,7 +477,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
477 foreach (string key in binBucketOSD.Keys) 477 foreach (string key in binBucketOSD.Keys)
478 { 478 {
479 m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString()); 479 m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString());
480 } 480 }
481 } 481 }
482 482
483 // treat as if no attachment 483 // treat as if no attachment
@@ -1261,7 +1261,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1261 { 1261 {
1262 if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 1262 if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
1263 1263
1264 // TODO: Probably isn't nessesary to update every client in every scene. 1264 // TODO: Probably isn't nessesary to update every client in every scene.
1265 // Need to examine client updates and do only what's nessesary. 1265 // Need to examine client updates and do only what's nessesary.
1266 lock (m_sceneList) 1266 lock (m_sceneList)
1267 { 1267 {